[Jenkins Log]
- Fixing Thespian Melanochitones and Theban Sacred Band errors introduced in8c8d765c06
- Fixing some shield errors introduced inf2346b6796
This was SVN commit r26589.
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3399791677
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@ -1,18 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="base">
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<mesh>props/shield/archer_front.dae</mesh>
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<props>
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<prop actor="props/units/shields/round_archer_back.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Shield-Half Moon">
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<textures><texture file="props/shield/kart_round_ad.dds" name="baseTex"/></textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -4,6 +4,9 @@
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<group>
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<variant frequency="1" name="base">
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<mesh>props/shield/aspis_sm_f.dae</mesh>
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<props>
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<prop actor="props/units/shields/aspis_back_bronze_purple_01.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<group>
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@ -36,17 +39,5 @@
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Back Purple">
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<props>
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<prop actor="props/units/shields/hele_round_back_purple.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant frequency="1" name="Back Red">
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<props>
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<prop actor="props/units/shields/hele_round_back_red.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>player_trans_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,13 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/shield/scutum_k_b.dae</mesh>
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<textures>
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<texture file="props/shield/rome_imp_scutum_back.dds" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>default.xml</material>
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</actor>
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@ -5,7 +5,7 @@
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<variant name="base">
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<mesh>props/shield/aspis_f.dae</mesh>
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<props>
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<prop actor="props/units/shields/hele_aspis_back_black.xml" attachpoint="root"/>
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<prop actor="props/units/shields/aspis_back_bronze_purple_01.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="props/shield/theb_sphinx_01.png" name="baseTex"/>
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binaries/data/mods/public/maps/scenarios/combat_demo.xml
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binaries/data/mods/public/maps/scenarios/miletus.xml
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binaries/data/mods/public/maps/scenarios/the_massacre_of_delphi.xml
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binaries/data/mods/public/maps/scenarios/we_are_legion.xml
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binaries/data/mods/public/maps/scenarios/we_are_legion.xml
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