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forked from 0ad/0ad

[Jenkins Log]

- Fixing Thespian Melanochitones and Theban Sacred Band errors
introduced in 8c8d765c06
- Fixing some shield errors introduced in f2346b6796

This was SVN commit r26589.
This commit is contained in:
wowgetoffyourcellphone 2022-03-06 22:32:41 +00:00
parent 3399791677
commit ff3b6d5ac4
11 changed files with 31 additions and 45 deletions

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@ -1,18 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="base">
<mesh>props/shield/archer_front.dae</mesh>
<props>
<prop actor="props/units/shields/round_archer_back.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="Shield-Half Moon">
<textures><texture file="props/shield/kart_round_ad.dds" name="baseTex"/></textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -4,6 +4,9 @@
<group>
<variant frequency="1" name="base">
<mesh>props/shield/aspis_sm_f.dae</mesh>
<props>
<prop actor="props/units/shields/aspis_back_bronze_purple_01.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
@ -36,17 +39,5 @@
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Back Purple">
<props>
<prop actor="props/units/shields/hele_round_back_purple.xml" attachpoint="root"/>
</props>
</variant>
<variant frequency="1" name="Back Red">
<props>
<prop actor="props/units/shields/hele_round_back_red.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/shield/scutum_k_b.dae</mesh>
<textures>
<texture file="props/shield/rome_imp_scutum_back.dds" name="baseTex"/>
</textures>
</variant>
</group>
<material>default.xml</material>
</actor>

View File

@ -5,7 +5,7 @@
<variant name="base">
<mesh>props/shield/aspis_f.dae</mesh>
<props>
<prop actor="props/units/shields/hele_aspis_back_black.xml" attachpoint="root"/>
<prop actor="props/units/shields/aspis_back_bronze_purple_01.xml" attachpoint="root"/>
</props>
<textures>
<texture file="props/shield/theb_sphinx_01.png" name="baseTex"/>

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