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Commit Graph

4504 Commits

Author SHA1 Message Date
785b6efa4b by default, don't attempt to start the aken driver
addresses security concerns
[http://www.wildfiregames.com/forum/index.php?showtopic=15482]

This was SVN commit r10858.
2012-01-02 23:38:46 +00:00
5bf70e52de Fixes Atlas startup in Windows when using SDL.
This was SVN commit r10855.
2012-01-02 22:48:43 +00:00
fa37c9b441 Reverted some of bad commit (10853) because I hit the wrong button
This was SVN commit r10854.
2012-01-02 22:15:21 +00:00
a4e1f3c292 This was SVN commit r10853. 2012-01-02 21:46:09 +00:00
0ec4242962 Detect and fix printf signedness errors. Fixes #1086, #1087.
This was SVN commit r10846.
2012-01-01 16:43:10 +00:00
cc405939c2 Fix #1085 (incorrect buffer size), based on patch by Echelon9
This was SVN commit r10845.
2012-01-01 14:42:58 +00:00
e1f7d7e599 Detect and fix characters missing from fonts
This was SVN commit r10840.
2011-12-31 16:34:42 +00:00
325c344ddd increase size of error message buffer, don't complain about "invalid image hash" (known issue with aken.sys on Win7 x86).
fixes #1083

This was SVN commit r10834.
2011-12-29 20:15:47 +00:00
ca56add718 Add GUI and civ files to reference checker
This was SVN commit r10833.
2011-12-29 19:25:41 +00:00
a18195d0a1 Add checks for terrain texture references
This was SVN commit r10832.
2011-12-29 17:57:01 +00:00
7380d2c615 Add incomplete script for detecting data errors (broken references and unused files)
This was SVN commit r10830.
2011-12-29 17:39:27 +00:00
1e0074e9da Fix crash with missing shader support
This was SVN commit r10829.
2011-12-29 13:35:07 +00:00
78ba79209d more minor fixes. rename uname.machine to x64 (less confusing than amd64)
This was SVN commit r10827.
2011-12-29 09:47:42 +00:00
23308f0259 wsdl: add error checks, add support for bpp in sdl_surface
This was SVN commit r10826.
2011-12-29 09:01:09 +00:00
1e210165f2 Fix some MSVC static analysis warnings
This was SVN commit r10825.
2011-12-29 02:06:09 +00:00
9ef1cd8ba8 Avoid the deprecated (and fallible) SHGetMalloc, per current MSDN documentation
This was SVN commit r10824.
2011-12-29 01:50:18 +00:00
dbf27dbc5e Fix #1065 (incorrect printf format string), based on patch by Echelon9
This was SVN commit r10823.
2011-12-29 01:40:24 +00:00
c4bb67a1ca Fix #1064 (use ++it instead of it++ for consistency), based on patch by Echelon9
This was SVN commit r10822.
2011-12-29 01:17:03 +00:00
6ac6d4f1ec Fix #1062 (incorrect check for empty string), based on patch by Echelon9
This was SVN commit r10821.
2011-12-29 01:07:20 +00:00
eb45a8e0f0 Fix profile visualiser
This was SVN commit r10820.
2011-12-28 22:01:30 +00:00
52756535f3 Fix crash in GL_EXT_timer_query profiler
This was SVN commit r10819.
2011-12-28 22:00:52 +00:00
c134221739 minor fixes
waio: ensure error is disk_full on failure
cache_adt: scaffolding code wrongly used std::remove_if instead of
list::remove. thanks to Echelon9 for catching this! fixes #1063

This was SVN commit r10818.
2011-12-28 11:21:05 +00:00
0d05c96be2 [gcc] compile fix.
fixes #1074
thanks to Echelon9!

This was SVN commit r10816.
2011-12-27 18:56:20 +00:00
3537ae31d5 sync with work:
x86_x64: update MSR definitions to include model 2F (westmere ex);
update bus clock computation for sandy bridge; remove unused
cpu_Serialize; use namespace, add model names
mahaf: cope with stricter security for services/drivers
ApicId -> GetApicId, move to apic module
aken: add batch file to install driver (optional)

This was SVN commit r10815.
2011-12-27 14:12:31 +00:00
1f38526444 Fix test failures on Windows
This was SVN commit r10802.
2011-12-23 13:37:11 +00:00
4f6f0b7baf Fix tests, and warnings, and non-PCH build
This was SVN commit r10801.
2011-12-23 13:01:29 +00:00
587487811b Fixes typo in pool allocator stats, based on patch from Echelon9. Fixes #1061.
This was SVN commit r10799.
2011-12-23 03:54:36 +00:00
9f0e357f09 Add a hack for a-macron-acute characters (see #1039)
This was SVN commit r10796.
2011-12-22 22:44:57 +00:00
c989f52c46 Use heap-based queue in pathfinder to improve worst-case performance (in exchange for terrible VS2008 debug-mode performance)
This was SVN commit r10790.
2011-12-22 16:58:03 +00:00
6399ec0cd2 # Partial support for saved games with AI.
Support cancelling loads while inside a loader callback.
Fix use of ArchiveReader/Writer since their API changed.
Improve error-detection in deserializer to avoid crashes.
Report deserializer errors to users.
Expand load-error message box to fit message about invalid saved games.

This was SVN commit r10787.
2011-12-22 14:04:32 +00:00
5f0d5e4137 Tidy some whitespace
This was SVN commit r10786.
2011-12-22 13:50:11 +00:00
0c84a6125b Support larger profiler JSON output
This was SVN commit r10781.
2011-12-21 11:28:24 +00:00
2bc2666e4e sync with work - minor fixes
This was SVN commit r10770.
2011-12-19 11:55:30 +00:00
286ce58b1c more restrictive permissions required by tightened vista/win7 security (still unable to launch services without admin - but could install them once)
This was SVN commit r10762.
2011-12-18 12:21:57 +00:00
36ef0a376d workaround hardware/BIOS craziness
fixes #1047

This was SVN commit r10754.
2011-12-17 20:41:32 +00:00
vts
292ed1d9e0 Allocated rally point flag entity on-demand instead of at initialization time. Fixes #1042.
This was SVN commit r10722.
2011-12-13 14:14:41 +00:00
vts
6156fa7c9a Changed default idle animation speed to 1 so that waypoint flags will animate properly
This was SVN commit r10712.
2011-12-11 13:35:51 +00:00
vts
46a09ced71 Fixed some compilation warnings
This was SVN commit r10710.
2011-12-11 02:11:05 +00:00
vts
427674f713 Fix for compilation failure of [10703] on 64-bit systems
This was SVN commit r10705.
2011-12-10 11:53:39 +00:00
vts
db864f10c3 Rendering marker lines between buildings and rally points
Added command button to focus on rally point
(implements #524)

This was SVN commit r10704.
2011-12-10 07:07:04 +00:00
vts
fbb0e3995f Added prop point axes markers to Atlas' Actor Viewer panel
This was SVN commit r10703.
2011-12-10 05:11:25 +00:00
vts
1c19e905b1 Added prop points to Atlas' Actor Viewer
This was SVN commit r10696.
2011-12-09 10:49:08 +00:00
f4e46d166d sync with work; minor fixes (wsdl must report gfx memory in KB to match sdl)
This was SVN commit r10678.
2011-12-06 09:17:39 +00:00
0ba908816f Fix line endings
This was SVN commit r10635.
2011-11-29 21:04:38 +00:00
8492426a14 Rough support for profiling replay mode and scripts
This was SVN commit r10634.
2011-11-29 20:32:43 +00:00
4da8bf001f Add pathfinders to new profiler
This was SVN commit r10633.
2011-11-29 20:29:50 +00:00
2d017698e1 Fix random maps in replay mode
This was SVN commit r10632.
2011-11-29 20:29:06 +00:00
24aa71b566 safely handle the case where an archive required for populating a directory cannot be opened (e.g. because it is open within 7-zip, which apparently wants exclusive access)
fixes #1021

This was SVN commit r10631.
2011-11-29 16:51:58 +00:00
ee417e8fd0 Attempts to fix incorrect destructor order in random map generator. See #1037, #1035.
This was SVN commit r10627.
2011-11-29 00:14:34 +00:00
ede60520a0 Fixes Atlas and Actor Editor's wxMouseCaptureLostEvent handling, which caused assertion failures in Windows debug builds. Mouse capture events are currently wxMSW only.
This was SVN commit r10623.
2011-11-28 01:12:18 +00:00