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forked from 0ad/0ad
Commit Graph

10 Commits

Author SHA1 Message Date
6d7d049d89 Attempted to minimise dependencies between header files (to make compilation minorly faster)
This was SVN commit r1490.
2004-12-12 19:43:55 +00:00
aa1442e8f8 Fix for mesh manager crashes (plus some parts of Boost, which may be a little excessive)
This was SVN commit r1488.
2004-12-12 18:40:00 +00:00
ffb5f87857 Corrected mesh manager's use of hashmap. Added CStrW support to JS/GUI interface. Added error checking to CStr::Left/Right to make bugs more obvious.
This was SVN commit r1456.
2004-12-05 18:26:43 +00:00
Calefaction
e3137cd302 Various updates, including the new MeshManager
This was SVN commit r1295.
2004-11-08 22:02:01 +00:00
notpete
17a4174505 Minor additional functionality.
This was SVN commit r1218.
2004-10-06 18:45:59 +00:00
e803594239 Removed unnecessary #includes
This was SVN commit r659.
2004-07-08 14:43:16 +00:00
12170cabeb Headers for non-PCH
This was SVN commit r611.
2004-06-28 15:34:10 +00:00
eed80d019a Memory leak fix
This was SVN commit r568.
2004-06-19 21:27:23 +00:00
1eaadd38aa ran everything though mark's newline stomper.
This was SVN commit r322.
2004-05-30 00:46:58 +00:00
notpete
7fb944a1e1 Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
This was SVN commit r306.
2004-05-29 20:56:24 +00:00