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Commit Graph

284 Commits

Author SHA1 Message Date
011b293f06 structure actor fixes for romans, hellenes, and celts
This was SVN commit r1547.
2004-12-23 01:00:21 +00:00
73ba7e1823 Actor files for persian, carthaginian, and iberian structures.
This was SVN commit r1546.
2004-12-22 23:14:49 +00:00
de3823141e structure placeholder textures
This was SVN commit r1545.
2004-12-22 23:11:02 +00:00
548a961e1e Persian structure meshes
This was SVN commit r1544.
2004-12-22 23:04:24 +00:00
a38edb3442 Placeholder and Carthaginian structure meshes
This was SVN commit r1543.
2004-12-22 22:58:27 +00:00
16e5b8f94b Quickly added an Editor button.
This was SVN commit r1541.
2004-12-21 17:54:33 +00:00
659a9ea57a Initial (incomplete) tooltip code
This was SVN commit r1540.
2004-12-21 13:37:24 +00:00
6486de894d Eliminated grayscale images.
This was SVN commit r1539.
2004-12-20 19:33:09 +00:00
849f50a500 Grayscale effects for GUI sprites
This was SVN commit r1536.
2004-12-19 12:20:04 +00:00
76c67f029d Made loading screen appear, now that Simon's fix has enabled the scheduler before the session. This one is just static ... We'd need to break loadSession() up into fragments and call each in turn in order to have a loading bar, as far as I can tell. (Also, any way to disable the cursor&input from JS?)
This was SVN commit r1535.
2004-12-19 10:53:40 +00:00
6885cb2d83 Moved xmbcleanup so that non-programmers can reach it
This was SVN commit r1534.
2004-12-19 00:42:44 +00:00
eb033b8192 Added lit version of the main-menu backdrop, so we can split that up for the individual menu button overlays.
This was SVN commit r1533.
2004-12-19 00:05:10 +00:00
92e7394c7b Eradicated lit sprites thanks to sprite effects from Philip. :D
This was SVN commit r1530.
2004-12-18 18:48:37 +00:00
99a022f847 Even more GUI cleanup.
This was SVN commit r1529.
2004-12-18 17:05:22 +00:00
7cfa5f6e4d More GUI texture cleanup. :)
This was SVN commit r1528.
2004-12-18 16:27:32 +00:00
ba0ebd6644 Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
Added <effect>s to sprites/images - currently multiply-color and
add-color, though they're far from perfect.

This was SVN commit r1525.
2004-12-18 13:32:00 +00:00
323ca1746f Big GUI update to kinda-sorta-maybe put lots of previously individual GUI art into cellular sheets. Still needs some work.
This was SVN commit r1523.
2004-12-18 02:42:22 +00:00
a5e0a7f5f9 UNIX shell script for xmbcleanup
This was SVN commit r1522.
2004-12-17 20:15:42 +00:00
cd35701f70 Updated GUI/entities to use Philip's spiffy new icon sheets. :)
This was SVN commit r1520.
2004-12-17 17:22:27 +00:00
6526301cfe GUI icon-sheets
This was SVN commit r1519.
2004-12-17 16:20:08 +00:00
0f7f23d774 Oops, forgot to commit some new fonts. :)
This was SVN commit r1517.
2004-12-16 23:29:31 +00:00
4815f76c5f Various GUI fixes to get the scripts in line with Mark's revised data types (much appreciated!).
This was SVN commit r1516.
2004-12-16 19:21:05 +00:00
07ebaf86c5 Quick fix for icons that weren't being refreshed (a couple remain, but I think those are due to a temporary datatype mismatch).
This was SVN commit r1509.
2004-12-15 22:32:59 +00:00
7346e39cc4 Revised Status Pane icons so they're split into separate components, which seems to make them display properly (nested commands like [icon=] apparently don't interpret correctly if appending to one of their strings).
This was SVN commit r1508.
2004-12-15 21:59:17 +00:00
cb5759c737 Fixed minor icon glitch. Recompiled. (Quick commit before I try something more drastic.)
This was SVN commit r1506.
2004-12-15 19:20:29 +00:00
7d76ef980a Fixed GUI error from yesterday. Still can't figure out why it's fixed, but hey, it works. All yours now, Malte. (y)
This was SVN commit r1499.
2004-12-14 17:23:10 +00:00
b04b3447c8 For reasons I cannot fathom at this late hour, a section of objects in 2_mainmenu.xml causes the coordinates of the session GUI to be screwed up. After a couple of hours of lack of success, commented it out so it'll work until tomorrow. Gotta get some sleep before work.
This was SVN commit r1498.
2004-12-13 23:15:11 +00:00
94ee723981 Added icon I missed.
This was SVN commit r1497.
2004-12-13 22:11:20 +00:00
01443e4785 Fixed 0 A.D.-style windows from yesterday to use sprite collages. Made another one as background to future hosting screen.
This was SVN commit r1496.
2004-12-13 21:37:30 +00:00
6194fdb400 Added MP button (though it needs artistic intervention (ie Malte) to do the white highlights and get it positioned just right).
This was SVN commit r1495.
2004-12-13 19:14:37 +00:00
114f3f1513 Finished off first draft of in-game menu (ie made it actually do something useful). Hit F10 or click corner Map Orb buttons at random until you find it, as I'm too tired to mock up a replacement button image. ;)
This was SVN commit r1493.
2004-12-13 01:14:31 +00:00
91f50492a7 Fixed path
This was SVN commit r1491.
2004-12-12 22:48:39 +00:00
24abb51b59 First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows.
This was SVN commit r1489.
2004-12-12 19:34:38 +00:00
61705f7caf XMB cleanup program (to remove old unused .xmb files)
This was SVN commit r1487.
2004-12-12 12:51:24 +00:00
01c35dd616 Added some more placeholder portraits.
This was SVN commit r1476.
2004-12-08 17:00:43 +00:00
9302d3c668 Uploaded some placeholder icons, recompilation, removed redundant version of ScEd.
This was SVN commit r1471.
2004-12-07 18:35:11 +00:00
9b0ce13f8f Fixing some transparency issues
This was SVN commit r1470.
2004-12-07 05:29:40 +00:00
c5dc84223e A few actor fixes
This was SVN commit r1469.
2004-12-07 05:28:20 +00:00
7e7743a90d Implemented population of command buttons.
This was SVN commit r1461.
2004-12-06 00:54:06 +00:00
0d270c968c More GUI stuff, primarily to start implementing entity lists.
This was SVN commit r1451.
2004-12-05 03:37:01 +00:00
944397c4cf (Trying again, as it timed out last time I tried this.) Added various entity attributes, and struggled to get them to appear in GUI (seem to be issues with numeric interpretation and icons sometimes don't appear), but it's a start. Also made start on training
This was SVN commit r1450.
2004-12-04 21:38:52 +00:00
0c0d20d3eb Marginally improved game performance by reducing session GUI updates (now waits over a second before updating the controls, but at least the frame rate is better). Also turned off GUI refresh when in full-screen mode (Alt+G).
This was SVN commit r1448.
2004-12-02 23:38:51 +00:00
8d087f55f6 Missing mesh files
This was SVN commit r1442.
2004-12-02 10:16:30 +00:00
00d39d9a9d Missing actor files
This was SVN commit r1441.
2004-12-02 10:13:53 +00:00
b1534dfd7b Missing actor files
This was SVN commit r1440.
2004-12-02 10:13:48 +00:00
f7b7760e68 Missing actor files
This was SVN commit r1439.
2004-12-02 10:12:05 +00:00
3d82cd7fb8 Missing actor files
This was SVN commit r1438.
2004-12-02 10:10:37 +00:00
e459e93ab4 Combat fixes ... Increased standard entity movement rate, and made pain sounds only occur on death.
This was SVN commit r1423.
2004-11-28 21:31:39 +00:00
a2bcfd8a47 Minor GUI fixes.
This was SVN commit r1422.
2004-11-28 21:11:37 +00:00
ec62c14ca4 Created entities for all Hellenic buildings created so far.
This was SVN commit r1421.
2004-11-28 20:11:02 +00:00
ee669ca572 More of the same.
This was SVN commit r1420.
2004-11-28 19:10:26 +00:00
dcb00048e0 Added support for unit icon sheets.
This was SVN commit r1419.
2004-11-28 19:09:40 +00:00
3f78a37325 Added support for building icon sheets.
This was SVN commit r1418.
2004-11-28 19:07:26 +00:00
2ad47d5758 Added civ icon sheets.
This was SVN commit r1417.
2004-11-28 19:05:31 +00:00
77354f6b5d More GUI art.
This was SVN commit r1415.
2004-11-27 22:23:14 +00:00
6f4f2595d7 Replaced Status Pane.
This was SVN commit r1414.
2004-11-27 22:21:09 +00:00
c5ecde88a2 Added default unit LOS.
This was SVN commit r1413.
2004-11-27 22:19:05 +00:00
65abe909b3 Added default building LOS.
This was SVN commit r1412.
2004-11-27 22:18:42 +00:00
068f6e8d47 Revised GUI scripts to turn Status Orb into lengthened pane, populated it with stats, retabulated Group Pane and gave it an opaque background (as requested by Malte).
This was SVN commit r1411.
2004-11-27 22:17:35 +00:00
caf8471132 Testing svk (and fixing tab usage)
This was SVN commit r1404.
2004-11-26 21:34:35 +00:00
SVN
c9fa12e514 Placing contents of system and art packs in version control
This was SVN commit r1400.
2004-11-25 20:00:26 +00:00
314689a0bf Last-minute GUI fixes to make music cross-fade when switching between tracks. Also made it switch back to the main theme on End Game.
This was SVN commit r1396.
2004-11-25 02:44:38 +00:00
fde2cae72e Minor fix for music.
This was SVN commit r1379.
2004-11-22 23:41:44 +00:00
b99699cacc Support for grunts and cries of pain when units attack.
This was SVN commit r1370.
2004-11-21 01:19:32 +00:00
Fire Giant
dfec360d84 Minor tweakings regarding multi-lined code for message boxes.
This was SVN commit r1369.
2004-11-20 23:19:59 +00:00
Fire Giant
82fe6b675a Added a temporary "End Game" button with adequate message box as Jason requested. This will get replaced by a real game menu soon.
This was SVN commit r1368.
2004-11-20 23:19:24 +00:00
f92c0a6d1f More GUI.
This was SVN commit r1367.
2004-11-20 21:52:41 +00:00
2b5b46c5c8 Added pseudo-random music playback.
This was SVN commit r1365.
2004-11-20 17:52:18 +00:00
25468f0251 Want some more GUI? Here ya go.
This was SVN commit r1356.
2004-11-19 02:06:32 +00:00
Fire Giant
88af47ce03 Changed the 0ad icon code.
This was SVN commit r1355.
2004-11-18 21:50:17 +00:00
839c2033ec But wait, more GUI.
This was SVN commit r1354.
2004-11-18 21:27:23 +00:00
59629dfe9d More GUI.
This was SVN commit r1349.
2004-11-18 15:43:34 +00:00
1448568308 More GUI updates.
This was SVN commit r1348.
2004-11-18 05:27:12 +00:00
ee6ae42c5f Commit to remove duplicate 0ad icon.
This was SVN commit r1347.
2004-11-18 02:36:20 +00:00
Fire Giant
f39d503395 Small updates, disabled music-command on exit button, since that didn't seem to work for me (button ceased to work).
This was SVN commit r1346.
2004-11-18 01:47:10 +00:00
Fire Giant
2d1079daa8 New fonts for message box (larger/better readability) plus icon implementation.
This was SVN commit r1345.
2004-11-17 23:46:29 +00:00
MarkT
884428f8a7 Testing an update to this file.
This was SVN commit r1344.
2004-11-17 23:38:46 +00:00
1290f3c758 Implemented basic combat economy (kill opponents to plunder a pitiful quantity of resources, which you can't actually use anywhere).
This was SVN commit r1343.
2004-11-17 23:15:08 +00:00
f5723ecefe Update for entity promotions.
This was SVN commit r1342.
2004-11-17 06:25:30 +00:00
5eb9480bf1 Some extra entity rank and looting attributes.
This was SVN commit r1341.
2004-11-16 21:15:34 +00:00
419a1e0a7d Various GUI updates.
This was SVN commit r1340.
2004-11-16 21:14:26 +00:00
Fire Giant
e31bdeaabe New fonts for message box (larger/better readability).
This was SVN commit r1338.
2004-11-16 02:34:20 +00:00
Fire Giant
0b53acf968 Inserted 0ad icon for messages / ingame text.
This was SVN commit r1337.
2004-11-16 02:29:24 +00:00
Fire Giant
93706e81c3 Improved message box (3 buttons/icon support).
This was SVN commit r1336.
2004-11-16 02:28:19 +00:00
b5655265da GUI update (first music implementation, a little Status Orb improvement).
This was SVN commit r1335.
2004-11-16 00:44:10 +00:00
884dbf281c Rank attribute.
This was SVN commit r1334.
2004-11-16 00:43:19 +00:00
bbd91a3063 Hotkey for music playback.
This was SVN commit r1333.
2004-11-16 00:42:47 +00:00
34f8cbc7c2 New hotkey for end-game-session.
This was SVN commit r1331.
2004-11-15 21:17:26 +00:00
b727fbfa15 Resource Pool update.
This was SVN commit r1330.
2004-11-15 21:07:02 +00:00
751cf46d2e Updated GUI to revise Group Pane and do some other cleanup stuff.
This was SVN commit r1327.
2004-11-15 17:34:51 +00:00
dc8e6c96cb Minor function name change omited in last update.
This was SVN commit r1323.
2004-11-15 03:12:51 +00:00
Fire Giant
de986348fb JS file for message box.
This was SVN commit r1322.
2004-11-15 03:07:20 +00:00
Fire Giant
28597647e1 Added the message box.
This was SVN commit r1321.
2004-11-15 02:24:03 +00:00
Fire Giant
7b9bb90995 Added Message Box support.
This was SVN commit r1320.
2004-11-15 02:21:54 +00:00
Fire Giant
2e1358e5dd Added sprites for Message Box.
This was SVN commit r1319.
2004-11-15 02:19:36 +00:00
2c3ce94950 GUI updated with revised twin-coordinate system (still have to make most of the objects use it, though).
This was SVN commit r1318.
2004-11-15 00:13:21 +00:00
Fire Giant
cae40c819c Removed 1_global.xml since it's not needed any more (replaced by 1_init.xml and 6_global.xml).
This was SVN commit r1317.
2004-11-14 21:39:44 +00:00
Fire Giant
d7da07e5c2 Due to the recent GUI load sequence changes, the JS init code goes into this file (previously named 1_global.xml).
This was SVN commit r1316.
2004-11-14 21:31:50 +00:00
819fad8520 Various GUI updates and fixes, in particular beginning of an overhaul of the Status Orb.
This was SVN commit r1310.
2004-11-13 04:46:05 +00:00
29966d60cd Extra fonts (will probably replaced with something more eye-catching later, but needed something that was readable at small sizes).
This was SVN commit r1309.
2004-11-13 04:45:15 +00:00