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Commit Graph

6 Commits

Author SHA1 Message Date
b82451a4ff Two new techs, to demonstrate negative bonuses. These are the infantry spearman speed and armour techs for Hellenes.
This was SVN commit r4165.
2006-07-23 17:26:37 +00:00
b8456f0702 # Added 4 sample techs.
Also modified the entity script to allow for gathering fractional
resources, and modified the GUI to round resources to the nearest
integer. This is necessary since techs will likely push resource
gathering amounts to fractional numbers.

This was SVN commit r4161.
2006-07-21 22:54:01 +00:00
3baa2d04b5 # Preliminary work on technology research UI
Still early days, but implemented the first few of Matei's tech
features.

This was SVN commit r4150.
2006-07-20 10:27:36 +00:00
35fa0c35e8 Script work for techs (start/cancel/finish production handlers) as well as more sensible values for real_example.xml.
This was SVN commit r4145.
2006-07-19 05:25:57 +00:00
92b9c07f95 Restoring SVN repository:
Greek basket texture

# New Greek vases

# housekeeping
documentation fix: trailing / in directory names is mandatory

# Atlas: Sky texture selection; save with maps

Atlas code tidying: Slightly nicer syntax for defining command handlers,
and some explanation of how it works

Automated build.

This was SVN commit r4008.
2006-06-21 22:37:31 +00:00
005983f237 Renamed tech and formation directories for better organization, and created a scripts directory for the game startup script, entity scripts, and eventually things like victory condition scripts for different game modes, or possibly triggers.
This was SVN commit r3995.
2006-06-09 23:04:47 +00:00