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Commit Graph

10 Commits

Author SHA1 Message Date
547293ee49 Atlas: Vaguely usable object placement code. Bug fixes.
This was SVN commit r3186.
2005-12-02 21:08:10 +00:00
52a8793450 Atlas: Bits of tool-related code.
Game: Large screenshots (with ctrl+alt+F2).

This was SVN commit r2994.
2005-10-24 01:53:03 +00:00
MarkT
2ab625720b Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
1768ccded3 Miscellaneous GCC fixes
This was SVN commit r948.
2004-08-09 16:44:08 +00:00
MarkT
2b396ccb57 Minor improvements to some simulation code.
This was SVN commit r887.
2004-08-02 23:14:54 +00:00
MarkT
6d8b9e33ef Minor additions: Added hotkeys to GUI buttons, camera bookmarking (not sure if this system will stay), shoring up some JS error checking, moved a bunch of constants into the config file and added a new rotation mode.
This was SVN commit r804.
2004-07-22 16:18:12 +00:00
MarkT
194fdf9b4b Unit selection and ordering, setTimeout, scheduler, fixed timestep code, various fixes and reinforcement of the JS<->Native code.
This was SVN commit r783.
2004-07-20 19:30:35 +00:00
c7a84e84be added precompiled.h everywhere
This was SVN commit r392.
2004-06-03 18:38:14 +00:00
1eaadd38aa ran everything though mark's newline stomper.
This was SVN commit r322.
2004-05-30 00:46:58 +00:00
notpete
7fb944a1e1 Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
This was SVN commit r306.
2004-05-29 20:56:24 +00:00