ffc4a56b9f
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e
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Fixes #6846
Differential Revision: https://code.wildfiregames.com/D5185
This was SVN commit r27965.
2023-12-03 00:30:12 +00:00
157c6af18e
Make the space in 0 A.D. non-breaking throughout the codebase.
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Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful
Will add linter rule in seperate commit
Happy recompiling everyone!
Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00
90f064ff03
Switches from per draw vertex attribute format to precompiled vertex input layout.
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Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4852
This was SVN commit r27363.
2023-01-06 00:39:25 +00:00
4ed41d4a9a
Switches from pipeline state descriptions to pipeline states.
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Tested By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4850
This was SVN commit r27328.
2022-12-31 18:29:44 +00:00
23a023507a
Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
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This was SVN commit r26488.
2022-02-26 00:37:27 +00:00
d5d1754991
Moves polygon mode handling to PipelineState and CDeviceCommandContext.
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This was SVN commit r26486.
2022-02-25 22:05:06 +00:00
a1f98b016b
Moves depth and stencil tests to PipelineState and DeviceCommandContext.
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Differential Revision: https://code.wildfiregames.com/D4471
This was SVN commit r26286.
2022-02-01 16:38:55 +00:00
b74d5bf0d8
Removes glColor* calls from scene rendering, colors are set explicitly by uniforms.
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This was SVN commit r25330.
2021-04-27 19:35:36 +00:00
5b33d3a76c
Removes ShaderProgramPtr argument from DebugRenderer methods.
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This was SVN commit r25329.
2021-04-27 19:23:37 +00:00
5e12424123
Removes glBegin from scene rendering, removes GL matrix stack dependency from scene rendering.
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This was SVN commit r25323.
2021-04-26 21:11:35 +00:00
2086a66340
Adds circle drawing to DebugRenderer.
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This was SVN commit r25315.
2021-04-25 21:55:19 +00:00
e90aaf6348
Adds line drawing to DebugRenderer.
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This was SVN commit r25314.
2021-04-25 20:48:44 +00:00
4a51012442
Adds line drawing to DebugRenderer.
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This was SVN commit r25271.
2021-04-15 22:51:25 +00:00
389a5a4379
Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer.
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Tested By: Freagarach
Differential Revision: https://code.wildfiregames.com/D3857
This was SVN commit r25269.
2021-04-15 18:07:01 +00:00