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Buffer.cpp
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Adds proper IBuffer usage instead of dynamic flag.
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2024-06-10 19:31:41 +00:00 |
Buffer.h
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Adds proper IBuffer usage instead of dynamic flag.
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2024-06-10 19:31:41 +00:00 |
Device.cpp
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Adds proper IBuffer usage instead of dynamic flag.
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2024-06-10 19:31:41 +00:00 |
Device.h
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Adds proper IBuffer usage instead of dynamic flag.
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2024-06-10 19:31:41 +00:00 |
DeviceCommandContext.cpp
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Adds compute shaders support and scaling with FSR.
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2024-01-17 19:40:27 +00:00 |
DeviceCommandContext.h
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Adds compute shaders support and scaling with FSR.
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2024-01-17 19:40:27 +00:00 |
DeviceForward.h
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e .
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2023-12-03 00:30:12 +00:00 |
Framebuffer.cpp
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e .
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2023-12-03 00:30:12 +00:00 |
Framebuffer.h
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e .
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2023-12-03 00:30:12 +00:00 |
PipelineState.cpp
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Adds compute shaders support and scaling with FSR.
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2024-01-17 19:40:27 +00:00 |
PipelineState.h
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Adds compute shaders support and scaling with FSR.
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2024-01-17 19:40:27 +00:00 |
ShaderProgram.cpp
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e .
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2023-12-03 00:30:12 +00:00 |
ShaderProgram.h
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e .
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2023-12-03 00:30:12 +00:00 |
Texture.cpp
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e .
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2023-12-03 00:30:12 +00:00 |
Texture.h
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e .
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2023-12-03 00:30:12 +00:00 |