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forked from 0ad/0ad
0ad/source/graphics
olsner 09f47d6820 Core Classes Reorganization:
- g_Terrain and g_Camera totally eradicated as globals, is now m_Terrain
of CWorld and m_Camera of CGameView
- terrainMain.cpp is almost completely empty with functionality moved
into the relevant core classes
- Miscellaneous global functions moved into Core Classes (mostly
GameView)

This was SVN commit r865.
2004-07-31 15:57:18 +00:00
..
Camera.cpp Minor additions: Added hotkeys to GUI buttons, camera bookmarking (not sure if this system will stay), shoring up some JS error checking, moved a bunch of constants into the config file and added a new rotation mode. 2004-07-22 16:18:12 +00:00
Camera.h First set of Core Classes changes! w00t :P 2004-07-27 21:00:53 +00:00
Color.h Added necessary #includes 2004-07-08 14:44:04 +00:00
Frustum.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Frustum.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
GameView.cpp Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
GameView.h Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
HFTracer.cpp Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
HFTracer.h Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
LightEnv.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
MapIO.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
MapReader.cpp Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
MapReader.h Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
MapWriter.cpp Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
MapWriter.h Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
MiniPatch.cpp ran newline stomper; no real changes 2004-06-08 12:10:51 +00:00
MiniPatch.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
Model.cpp renamed loop variable to avoid warning 2004-06-19 14:39:24 +00:00
Model.h stripped some headers from deprecated prometheus.h => huge rearrange 2004-06-03 01:43:33 +00:00
ModelDef.cpp Memory leak fix 2004-06-19 21:27:23 +00:00
ModelDef.h Removed unnecessary #includes 2004-07-08 14:43:16 +00:00
ObjectEntry.cpp Changed error handling in Xeromyces 2004-07-29 16:17:21 +00:00
ObjectEntry.h ran newline stomper; no real changes 2004-06-08 12:10:51 +00:00
ObjectManager.cpp Removed trailing newlines in log messages 2004-07-11 16:05:58 +00:00
ObjectManager.h - Added a few logging statements (using CLogger) 2004-06-02 14:24:37 +00:00
Particle.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Particle.h newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
ParticleEmitter.cpp gcc warning fixes 2004-07-11 12:49:44 +00:00
ParticleEmitter.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
Patch.cpp Fixed some assumptions PATCH_SIZE is 16. 2004-06-07 19:59:20 +00:00
Patch.h ran newline stomper; no real changes 2004-06-08 12:10:51 +00:00
RenderableObject.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
SkeletonAnim.h Minor changes for linux 2004-06-02 15:03:17 +00:00
SkeletonAnimDef.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
SkeletonAnimDef.h Removed unnecessary #includes 2004-07-08 14:43:16 +00:00
SkeletonAnimManager.cpp Removed trailing newlines in log messages 2004-07-11 16:05:58 +00:00
SkeletonAnimManager.h Minor changes for linux 2004-06-02 15:03:17 +00:00
Sprite.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Sprite.h newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
Terrain.cpp Changed hotkey handling for groups and bookmarks; small pathfinding fixes. 2004-07-23 10:56:52 +00:00
Terrain.h Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
Texture.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
TextureEntry.cpp newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
TextureEntry.h ran newline stomper; no real changes 2004-06-08 12:10:51 +00:00
TextureManager.cpp Removed trailing newlines in log messages 2004-07-11 16:05:58 +00:00
TextureManager.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
Unit.h Unit selection and ordering, setTimeout, scheduler, fixed timestep code, various fixes and reinforcement of the JS<->Native code. 2004-07-20 19:30:35 +00:00
UnitManager.cpp Unit selection and ordering, setTimeout, scheduler, fixed timestep code, various fixes and reinforcement of the JS<->Native code. 2004-07-20 19:30:35 +00:00
UnitManager.h Minor changes for linux 2004-06-02 15:03:17 +00:00