1
0
forked from 0ad/0ad
0ad/source
2006-11-24 19:45:04 +00:00
..
graphics #Trigger framework, terrain flattening on building placement 2006-11-24 19:45:04 +00:00
gui # Fixed string handling for Windows/Linux compatibility. 2006-11-07 21:03:13 +00:00
i18n Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation. 2006-09-26 01:44:20 +00:00
lib Fixed sysdep/unix compilation 2006-11-18 18:15:31 +00:00
maths GCC compatibility (fixed CStr.h case, got rid of a few warnings) 2006-10-20 01:06:43 +00:00
network # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
pch # move ps/Network into top level project (and static lib). 2006-08-26 20:25:37 +00:00
ps #Trigger framework, terrain flattening on building placement 2006-11-24 19:45:04 +00:00
renderer Avoid some warnings on GCC 2006-11-07 13:28:03 +00:00
scripting #Trigger framework, terrain flattening on building placement 2006-11-24 19:45:04 +00:00
simulation #Trigger framework, terrain flattening on building placement 2006-11-24 19:45:04 +00:00
sound # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
tools #Trigger framework, terrain flattening on building placement 2006-11-24 19:45:04 +00:00
main.cpp #Trigger framework, terrain flattening on building placement 2006-11-24 19:45:04 +00:00