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forked from 0ad/0ad
0ad/source/simulation2
Ykkrosh 10c5dbcba4 Fix Atlas and autostart.
Fix non-POD in varargs.
Remove misleading max_players config variable (the engine doesn't care
about it, all the limits are hard-coded).
Remove civ-center-based player civ initialisation hack.
Add dummy player_defaults.json.
Clean up formatting a bit.

This was SVN commit r8498.
2010-10-30 13:27:23 +00:00
..
components Partial experimental version of circular maps 2010-10-25 21:59:52 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers Fix bandbox selection of out-of-world entities 2010-10-23 21:48:18 +00:00
scripting # Add on-screen health bars 2010-10-02 12:41:29 +00:00
serialization Fix serialization of most components 2010-10-23 19:59:40 +00:00
system Fix Atlas and autostart. 2010-10-30 13:27:23 +00:00
tests Fix highlighting of obstructed building placement previews. 2010-10-04 17:34:33 +00:00
MessageTypes.h # Add fog-of-war. 2010-09-23 12:13:13 +00:00
Simulation2.cpp Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
Simulation2.h Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
TypeList.h # Add on-screen health bars 2010-10-02 12:41:29 +00:00