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forked from 0ad/0ad
0ad/source/lib/res
janwas 13501cf58b hook up emulate_glCompressedTexImage2D to new tex transform code (which takes care of DDS unpack)
to that end, provide support for "wrapping" existing textures so that
tex_* and ogl_tex* calls may be used.

also have renderer use ogl_tex for its created-on-the-fly composite
alpha texture
also named atlas's thread (for fun+profit during debugging)

This was SVN commit r2754.
2005-09-19 22:48:20 +00:00
..
file config: additional macro is checked 2005-09-13 04:00:41 +00:00
graphics hook up emulate_glCompressedTexImage2D to new tex transform code (which takes care of DDS unpack) 2005-09-19 22:48:20 +00:00
sound snd.cpp: initialize listener orientation and position (my OpenAL drivers complained about the old random values) 2005-09-13 20:42:01 +00:00
h_mgr.cpp - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
h_mgr.h lib.h: have CHECK|RETURN_ERR etc. store+compare as i64 (safer). document details. 2005-07-14 00:19:56 +00:00
handle.h fix include path (relative to lib) 2005-01-23 17:50:07 +00:00
mem.cpp hook up emulate_glCompressedTexImage2D to new tex transform code (which takes care of DDS unpack) 2005-09-19 22:48:20 +00:00
mem.h moved SAFE_DELETE to lib.h 2005-09-08 01:47:45 +00:00
res.h - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00