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scripting
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Fix biome-specific mappreviews in 7f602037ba for zipped mods, refs #4962.
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2018-08-05 21:50:00 +00:00 |
AlphaMapCalculator.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
AlphaMapCalculator.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
BlendShapes.h
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fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions)
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2009-05-03 11:47:38 +00:00 |
DecalRData.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
DecalRData.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
HWLightingModelRenderer.cpp
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Added multiples UVs to animated model
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2018-02-20 21:33:02 +00:00 |
HWLightingModelRenderer.h
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Update renderer design to be more flexible and data-driven based on material and shader definitions.
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2012-04-03 18:44:46 +00:00 |
InstancingModelRenderer.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
InstancingModelRenderer.h
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ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
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2012-08-06 19:10:47 +00:00 |
MikktspaceWrap.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
MikktspaceWrap.h
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End source files with a newline.
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2016-11-23 11:27:54 +00:00 |
ModelRenderer.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
ModelRenderer.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
ModelVertexRenderer.h
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Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount.
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2014-07-02 22:36:45 +00:00 |
OverlayRenderer.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
OverlayRenderer.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
ParticleRenderer.cpp
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Optimise VBO updates.
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2015-01-28 00:48:00 +00:00 |
ParticleRenderer.h
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Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount.
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2014-07-02 22:36:45 +00:00 |
PatchRData.cpp
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A little cleanup of the PatchRData.cpp.
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2018-03-24 11:20:57 +00:00 |
PatchRData.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
PostprocManager.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
PostprocManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
Renderer.cpp
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In preparation of renaming and grouping main.cpp shutdown variables:
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2018-05-08 09:24:16 +00:00 |
Renderer.h
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Clean some forward declarations.
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2018-04-27 16:06:42 +00:00 |
RenderModifiers.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
RenderModifiers.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
Scene.cpp
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# Initial version of new particle system.
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2011-04-03 19:15:15 +00:00 |
Scene.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
ShadowMap.cpp
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Shadow map quality option.
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2017-08-19 12:46:05 +00:00 |
ShadowMap.h
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Fix culling for shadows and reflections.
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2014-06-25 01:11:10 +00:00 |
SilhouetteRenderer.cpp
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Remove debug lines
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2018-03-10 22:45:31 +00:00 |
SilhouetteRenderer.h
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Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h.
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2015-03-15 18:06:32 +00:00 |
SkyManager.cpp
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Cleanup and simple refactor the SkyManager.
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2018-12-26 13:13:52 +00:00 |
SkyManager.h
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Cleanup and simple refactor the SkyManager.
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2018-12-26 13:13:52 +00:00 |
TerrainOverlay.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
TerrainOverlay.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
TerrainRenderer.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
TerrainRenderer.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
TexturedLineRData.cpp
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Add FALLTHROUGH, which in the best case is just [[fallthrough]].
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2017-09-01 20:04:53 +00:00 |
TexturedLineRData.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
TimeManager.cpp
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added licensing headers to some of the new files
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2012-08-06 21:34:41 +00:00 |
TimeManager.h
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End source files with a newline.
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2016-11-23 11:27:54 +00:00 |
VertexArray.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
VertexArray.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
VertexBuffer.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
VertexBuffer.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
VertexBufferManager.cpp
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Fix some format specifiers in debug strings. Reviewed by leper.
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2017-09-16 15:28:01 +00:00 |
VertexBufferManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
WaterManager.cpp
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Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page.
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2017-08-21 00:09:25 +00:00 |
WaterManager.h
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Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page.
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2017-08-21 00:09:25 +00:00 |