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forked from 0ad/0ad
0ad/source/simulation2
wraitii 60ae523f92 Fix territory borders not showing up on OSX when compiled with the lastest xCode.
The bug came from inlining the copy constructor of Grid, which ended up
reading from un-initialized variables.

Discussed with leper who had a similar fix for a test failure locally.

Fixes #4859

Differential Revision: https://code.wildfiregames.com/D1048
This was SVN commit r20520.
2017-11-25 12:48:37 +00:00
..
components More ScriptInterface const. 2017-11-25 06:49:58 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Fix territory borders not showing up on OSX when compiled with the lastest xCode. 2017-11-25 12:48:37 +00:00
scripting Move Simulation GUI ScriptFunctions to a new JS Interface, refs #4772. 2017-09-12 01:53:46 +00:00
serialization Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
system More ScriptInterface const. 2017-11-25 06:49:58 +00:00
tests Fix a disabled template manager test. 2017-10-22 15:39:50 +00:00
MessageTypes.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
Simulation2.cpp More ScriptInterface const. 2017-11-25 06:49:58 +00:00
Simulation2.h An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
TypeList.h Add a TerritoryDecayManager component to update territoryMap with the blinking state when territories are recomputed. That's needed by the AI which was up to now not aware of blinking cells. 2017-10-07 08:42:39 +00:00