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0ad/binaries
vladislavbelov 240c1247ad Wraps gl_FragColor in a macro to avoid duplication for different versions.
gl_FragColor and gl_FragData are deprecated since GLSL 1.30.

This was SVN commit r27204.
2022-11-05 11:49:38 +00:00
..
data Wraps gl_FragColor in a macro to avoid duplication for different versions. 2022-11-05 11:49:38 +00:00
logs
system Let the Gamesetup.cpp Autostart (starting from cl) use the gamesettings via the autostart gui page. 2022-03-06 21:12:16 +00:00