1
0
forked from 0ad/0ad
0ad/source/renderer
Ykkrosh 2790981eae CVSROOT: doesn't seem particularly useful now
ObjectBase: removed support for old actor format
Various: reduced sometimes-unnecessary header inclusions
Atlas: slightly nicer tool and message systems

This was SVN commit r2816.
2005-09-30 00:59:42 +00:00
..
AlphaMapCalculator.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
AlphaMapCalculator.h Moved from terrain directory. 2004-05-29 20:53:40 +00:00
BlendShapes.h Moved from terrain directory. 2004-05-29 20:53:40 +00:00
ModelRData.cpp CVSROOT: doesn't seem particularly useful now 2005-09-30 00:59:42 +00:00
ModelRData.h This was SVN commit r1803. 2005-01-24 06:14:13 +00:00
PatchRData.cpp CVSROOT: doesn't seem particularly useful now 2005-09-30 00:59:42 +00:00
PatchRData.h less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :) 2004-12-07 02:04:38 +00:00
PlayerRenderer.cpp Use gl*ARB wherever possible. They are mapped onto the core gl* function if the driver's version is high enough, else onto the extension's gl*ARB function. 2005-06-14 03:33:16 +00:00
PlayerRenderer.h Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds. 2005-05-20 17:09:47 +00:00
Renderer.cpp CVSROOT: doesn't seem particularly useful now 2005-09-30 00:59:42 +00:00
Renderer.h Added animated water. 2005-09-27 18:17:45 +00:00
SHCoeffs.cpp CVSROOT: doesn't seem particularly useful now 2005-09-30 00:59:42 +00:00
SHCoeffs.h Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area. 2005-09-06 08:25:41 +00:00
TransparencyRenderer.cpp Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds. 2005-05-20 17:09:47 +00:00
TransparencyRenderer.h Minor changes. 2004-10-06 18:44:47 +00:00
VertexBuffer.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
VertexBuffer.h - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
VertexBufferManager.cpp Add more verbosity to the shutdown sequence. 2005-09-29 02:30:30 +00:00
VertexBufferManager.h added dtor to eliminate vertexbuffer mem leak 2004-06-14 16:00:14 +00:00