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forked from 0ad/0ad
0ad/binaries/data/mods/official/maps
2005-05-10 11:39:05 +00:00
..
scenarios updating the map again to get rid of that ugly grass, and also to put the buildings on flat terrain... it was buggin me! 2005-05-10 11:39:05 +00:00
scenario.dtd Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00