..
AStarEngine.cpp
# SwEng
2007-05-02 12:07:08 +00:00
AStarEngine.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
Aura.cpp
# Bug fixes and cleanup of entity kill code.
2007-01-25 07:00:31 +00:00
Aura.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
BoundingObjects.cpp
# SwEng
2007-05-02 12:07:08 +00:00
BoundingObjects.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
Collision.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Collision.h
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2007-05-07 16:33:24 +00:00
Entity.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Entity.h
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2007-05-07 16:33:24 +00:00
EntityFormation.cpp
# SwEng
2007-05-02 12:07:08 +00:00
EntityFormation.h
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2007-05-07 16:33:24 +00:00
EntityHandles.cpp
# SwEng
2007-05-02 12:07:08 +00:00
EntityHandles.h
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2007-05-07 16:33:24 +00:00
EntityManager.cpp
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
EntityManager.h
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2007-05-07 16:33:24 +00:00
EntityOrders.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
EntityRendering.cpp
# SwEng
2007-05-02 12:07:08 +00:00
EntityScriptInterface.cpp
#bugfixes
2007-05-11 13:11:25 +00:00
EntityStateProcessing.cpp
# SwEng
2007-05-02 12:07:08 +00:00
EntitySupport.cpp
# SwEng
2007-05-02 12:07:08 +00:00
EntitySupport.h
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2007-05-07 16:33:24 +00:00
EntityTemplate.cpp
# SwEng
2007-05-02 12:07:08 +00:00
EntityTemplate.h
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2007-05-07 16:33:24 +00:00
EntityTemplateCollection.cpp
# SwEng
2007-05-02 12:07:08 +00:00
EntityTemplateCollection.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
EventHandlers.cpp
# Bug fixes and cleanup of entity kill code.
2007-01-25 07:00:31 +00:00
EventHandlers.h
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2007-05-07 16:33:24 +00:00
Formation.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Formation.h
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2007-05-07 16:33:24 +00:00
FormationCollection.cpp
# SwEng
2007-05-02 12:07:08 +00:00
FormationCollection.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
FormationManager.cpp
# SwEng
2007-05-02 12:07:08 +00:00
FormationManager.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
LOSManager.cpp
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
LOSManager.h
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2007-05-07 16:33:24 +00:00
PathfindEngine.cpp
# SwEng
2007-05-02 12:07:08 +00:00
PathfindEngine.h
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2007-05-07 16:33:24 +00:00
PathfindSparse.cpp
# SwEng
2007-05-02 12:07:08 +00:00
PathfindSparse.h
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2007-05-07 16:33:24 +00:00
ProductionQueue.cpp
Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation.
2006-09-26 01:44:20 +00:00
ProductionQueue.h
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2007-05-07 16:33:24 +00:00
Projectile.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Projectile.h
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2007-05-07 16:33:24 +00:00
Scheduler.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Scheduler.h
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2007-05-07 16:33:24 +00:00
ScriptObject.cpp
More header-file rejigging.
2006-06-09 18:32:00 +00:00
ScriptObject.h
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2007-05-07 16:33:24 +00:00
Simulation.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Simulation.h
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2007-05-07 16:33:24 +00:00
Stance.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Stance.h
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2007-05-07 16:33:24 +00:00
Technology.cpp
#bugfixes
2007-05-11 13:11:25 +00:00
Technology.h
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2007-05-07 16:33:24 +00:00
TechnologyCollection.cpp
# SwEng
2007-05-02 12:07:08 +00:00
TechnologyCollection.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
TerritoryManager.cpp
# SwEng
2007-05-02 12:07:08 +00:00
TerritoryManager.h
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2007-05-07 16:33:24 +00:00
TriggerManager.cpp
# SwEng
2007-05-02 12:07:08 +00:00
TriggerManager.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
TurnManager.cpp
# move ps/Network into top level project (and static lib).
2006-08-26 20:25:37 +00:00
TurnManager.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00