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forked from 0ad/0ad
0ad/binaries/data/mods/official/gui/test/3_loading.xml
Acumen 0be99c65bf Removed hourglass from archive builder screen since it was ambiguous (user does have input, and can just click to skip that screen -- which isn't used at present anyway).
Also restored the Esc key to its previous role of quick-quit, as I'm
just too used to using it. :)

This was SVN commit r3560.
2006-02-24 18:12:54 +00:00

105 lines
2.2 KiB
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no" ?>
<!DOCTYPE objects SYSTEM "../gui.dtd">
<!--
==========================================
- LOADING SCREEN -
==========================================
-->
<objects>
<object name="ld"
type="image"
hidden="true"
sprite="bkFillBlack"
>
<!--
==========================================
- LOADING SCREEN - WINDOW
==========================================
-->
<object name="ldWindow"
style="wheatWindowGranite"
type="image"
size="25 35 100%-25 100%-25"
>
<object name="ldTitleBar"
style="wheatWindowTitleBar"
type="button"
/>
<!--
==========================================
- LOADING SCREEN - TEXT
==========================================
-->
<object name="ldText"
type="text"
size="23.571428% 20 100%-25 100%-100"
font="prospero18"
/>
<!--
==========================================
- LOADING SCREEN - CONCEPT ART
==========================================
-->
<object name="ldConcept"
type="image"
size="30 20 33.3008%+30 88.9323%+20"
sprite="black_bkg"
/>
<!--
==========================================
- LOADING SCREEN - PROGRESSBAR
==========================================
-->
<object name="ldProgressBarText"
type="text"
size="25 100%-190 100%-25 100%-175"
font="tahoma14"
textcolor="0 0 0"
text_align="center"
text_valign="center"
>
<action on="Progress"><![CDATA[
this.caption = g_LoadDescription;
]]></action>
</object>
<object name="ldProgressBar"
style="wheatProgressBarBlue"
type="progressbar"
size="25 100%-160 100%-25 100%-145"
>
<action on="Progress"><![CDATA[
this.caption = g_Progress;
]]></action>
</object>
<!--
==========================================
- LOADING SCREEN - TIP
==========================================
-->
<object name="ldTip"
type="text"
size="25 100%-135 100%-25 100%-25"
textcolor="0 0 0"
font="trebuchet16"
text_align="left"
text_valign="center"
sprite="wheatIndentBorder"
/>
</object>
</object>
</objects>