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forked from 0ad/0ad
0ad/source/simulation2/tests
wraitii 410d2e883a Remove leftover terrain-based movement cost code.
6581796103 removed the ability for terrain to affect movement speed. The
JPS pathfinder cannot support it, and the approach was poor anyways,
coupling rendering data with simulation data.
This lets us remove the dependency on CTerrainTextureManager everywhere.

Tested by: langbart
Differential Revision: https://code.wildfiregames.com/D4459
This was SVN commit r26269.
2022-01-29 08:22:28 +00:00
..
test_CmpTemplateManager.h Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
test_ComponentManager.h Fix atlas crash with RM capture the relic. 2021-06-07 18:48:16 +00:00
test_EntityMap.h Remove executable bit on some source files. 2021-09-12 18:41:51 +00:00
test_ParamNode.h ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak 2021-04-11 09:23:10 +00:00
test_Serializer.h Remove leftover terrain-based movement cost code. 2022-01-29 08:22:28 +00:00
test_SerializeTemplates.h Use templates to replace explicit serialization helpers. 2020-12-19 09:10:37 +00:00
test_Simulation2.h Adds std namespace to shared_ptr usages in scriptinterface and simulation. 2021-05-22 19:30:18 +00:00