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forked from 0ad/0ad
0ad/source
2021-01-16 23:18:56 +00:00
..
collada Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
graphics Prevent the game from playing sounds too often (8 times for a cavalry slaughter animation) and allow for subprops with a different event time to still play the sound at the same as their parent. 2021-01-15 14:34:45 +00:00
gui Removes usages of GetRenderPath to checking for support of shaders. 2021-01-16 23:18:56 +00:00
i18n Replaces UNICODE characters in the code by consistent ASCII characters. 2021-01-15 10:07:36 +00:00
lib Replaces UNICODE characters in the code by consistent ASCII characters. 2021-01-15 10:07:36 +00:00
lobby Add missing files in 4942cabab5 2020-12-31 14:27:02 +00:00
maths Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network NetClient: don't LOGERROR when flushing messages while disconnected. 2021-01-15 07:54:55 +00:00
pch Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
ps Fix missing 'else return' in isPressed following 12cceed3d9 2021-01-16 17:16:02 +00:00
renderer Removes usages of GetRenderPath to checking for support of shaders. 2021-01-16 23:18:56 +00:00
rlinterface Address concerns in 5473393e30 (RL interface) 2021-01-15 16:30:05 +00:00
scriptinterface Address concerns in 5473393e30 (RL interface) 2021-01-15 16:30:05 +00:00
simulation2 Fix lag on OOS with AIs 2021-01-16 10:33:00 +00:00
soundmanager Fix sound errors when no sound card is detected. 2021-01-11 18:56:33 +00:00
third_party Fixes PCH and removes unused warnings after 25332f9b86. 2021-01-15 11:21:24 +00:00
tools Fix xmlvalidator following a4852c4c01 2021-01-13 10:33:01 +00:00
main.cpp Address concerns in 5473393e30 (RL interface) 2021-01-15 16:30:05 +00:00
test_setup.cpp Fix windows SEH hook when crashing in an std::thread 2021-01-10 08:39:54 +00:00