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forked from 0ad/0ad
0ad/source/simulation2
2011-05-05 02:06:53 +00:00
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components cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers Fixes bug in triple-click unit selection for units without a SelectionGroupName defined. In this case, triple-click will behave the same as double-click. 2011-05-05 02:06:53 +00:00
scripting split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
serialization cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
system split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
tests Avoid hardcoding the actor entity template details. 2011-04-06 21:01:00 +00:00
MessageTypes.h Load entity templates for the AI via the progressive loader. 2011-03-05 01:56:59 +00:00
Simulation2.cpp Balances random map resources. 2011-05-04 21:24:25 +00:00
Simulation2.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
TypeList.h Adjusts unit selection behavior to account for ranks. Triple-click now selects units regardless of their rank. 2011-05-05 01:27:49 +00:00