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forked from 0ad/0ad
0ad/source/simulation2/helpers
leper 637c09b204 Add support for OpenBSD. Fixes #1463.
Backport os_getversion from premake4.4-beta4 and extend it to support
POSIX-compilant systems.
Add some missing newlines at the end of file as these cause warnings on
OpenBSD.
Update the config paths.

This was SVN commit r11970.
2012-06-13 20:43:56 +00:00
..
Geometry.cpp Pretty unit selection overlay rings. Fixes #824. 2012-04-22 04:04:02 +00:00
Geometry.h Pretty unit selection overlay rings. Fixes #824. 2012-04-22 04:04:02 +00:00
Grid.h Fix -Wconversion warnings in simulation code. 2011-08-16 11:18:32 +00:00
Player.h warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
Position.h Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts. 2012-01-12 12:51:10 +00:00
PriorityQueue.h # New dynamic territories design 2011-07-24 11:42:35 +00:00
Render.cpp Add support for OpenBSD. Fixes #1463. 2012-06-13 20:43:56 +00:00
Render.h Pretty unit selection overlay rings. Fixes #824. 2012-04-22 04:04:02 +00:00
Selection.cpp Wall placement. Closes #786. 2012-05-05 19:22:22 +00:00
Selection.h Wall placement. Closes #786. 2012-05-05 19:22:22 +00:00
SimulationCommand.h # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
Spatial.h Fix bug in incremental LOS computation 2011-10-28 13:15:33 +00:00