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forked from 0ad/0ad
0ad/source/simulation2
Ykkrosh 6b4478209b Fix accidental use of hard-coded constant.
Don't bother recomputing terrain speeds multiple times per turn.

This was SVN commit r8753.
2010-11-30 14:48:04 +00:00
..
components Fix accidental use of hard-coded constant. 2010-11-30 14:48:04 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers # Add double-click and triple-click selection modes, based on patch by Christoph and evans. 2010-11-07 00:12:55 +00:00
scripting Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
serialization Increase serializer reserved buffer space to cope with huge maps. 2010-11-30 12:24:46 +00:00
system Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
tests Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
MessageTypes.h # Add fog-of-war. 2010-09-23 12:13:13 +00:00
Simulation2.cpp Run GC frequently in the simulation script context, to keep memory usage down 2010-11-15 15:03:40 +00:00
Simulation2.h Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
TypeList.h # Add on-screen health bars 2010-10-02 12:41:29 +00:00