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forked from 0ad/0ad
0ad/source/simulation2
2012-04-20 17:21:04 +00:00
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components Fix some issues. 2012-04-17 20:44:18 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers Prevent unnecessary work, especially on maps with many actors 2012-03-07 19:54:54 +00:00
scripting More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
serialization Fixes incorrect use of jschar (broke Linux builds) 2012-02-29 23:41:23 +00:00
system Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already. 2012-04-20 17:21:04 +00:00
tests Removed logger output for XML token node tests 2012-03-17 23:03:02 +00:00
MessageTypes.h # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
Simulation2.cpp Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already. 2012-04-20 17:21:04 +00:00
Simulation2.h Minor enhancements to serialization test mode 2011-10-28 13:18:16 +00:00
TypeList.h Make AlwaysVisible objects always visible in shader mode. Fixes #908. 2012-04-08 16:36:23 +00:00