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forked from 0ad/0ad
0ad/source/ps/GameSetup
2006-02-22 22:45:16 +00:00
..
Atlas.cpp Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00
Atlas.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
Config.cpp adts: remove_least_valuable safely handles empty cache 2006-02-09 05:59:33 +00:00
Config.h remove key- and mouse-state-clear code (previously called after alt+tab out). wsdl now takes care of this: by maintaining its own key array+sending up events for all currently down keys; and by capturing the mouse on each click. 2005-10-31 01:15:49 +00:00
GameSetup.cpp Added production queue system and associated events. It might still need some extra features but it should be functional. 2006-02-22 22:45:16 +00:00
GameSetup.h loaders: increase timeout interval (less time wasted in main loop during loading) 2005-10-21 18:01:21 +00:00