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forked from 0ad/0ad
0ad/binaries
janwas 7b31f0372b GameView: move camera lock params here
wsdl: add proper event queuing mechanism (no longer requires hacky
polling for changes and avoids WM_USER)
rename keys[] and mouse_buttons to g_keys and g_mouse_buttons
fix flipped mouse wheel direction; wsdl now sends up AND down event
(removed 'reset' hack in main.cpp)
main: clean up event handler and kill_mainloop

This was SVN commit r2934.
2005-10-13 18:05:55 +00:00
..
data GameView: move camera lock params here 2005-10-13 18:05:55 +00:00
logs Testing svk (and fixing tab usage) 2004-11-26 21:34:35 +00:00
system Moved icon, so that compilation doesn't depend on anything in 'binaries' 2005-04-20 20:18:20 +00:00