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wraitii 870e689e5f Unit pushing: fix pairs of unit being allowed to overlap.
Following 40cbde1925, the minimum pushing force is 0.2. This also
happens to be the maximum pushing force any pair of units can exert on
each other, so they can freely overlap instead of being pushed.

This tweaks settings slightly to fix that problem.

Reported by: marder
Differential Revision: https://code.wildfiregames.com/D4129
This was SVN commit r25748.
2021-06-08 16:38:06 +00:00
..
collada Refactors smart pointers creation, reduces code duplication and improves exception safety. 2021-02-13 23:53:40 +00:00
graphics Removes FFP shader program. Fixes #5791 2021-06-06 19:49:43 +00:00
gui Prevent OOM crash in Reference Tree on error 2021-06-08 14:57:59 +00:00
i18n Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
lib Fixes an old bug with missed handle appeared in 63c1347ef7. 2021-06-07 18:45:28 +00:00
lobby Adds std namespace to shared_ptr usages in network and engine. 2021-05-22 19:28:40 +00:00
maths Fixes a bounding box projection to an incorrect camera causes the red water bug. 2021-05-15 13:33:36 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Fix gamesetup player assignment issue when joining 2021-06-06 08:02:28 +00:00
pch Include CStrInternStatic where necessary only. 2021-05-18 11:09:54 +00:00
ps Removes old gui_* materials, replaced by a single canvas2d material. 2021-06-06 18:25:04 +00:00
renderer Replaces gui material by solid material in water waves rendering. 2021-06-06 18:13:20 +00:00
rlinterface Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
scriptinterface Fix atlas crash with RM capture the relic. 2021-06-07 18:48:16 +00:00
simulation2 Unit pushing: fix pairs of unit being allowed to overlap. 2021-06-08 16:38:06 +00:00
soundmanager Tweak sound distance attenuation & add configurability 2021-05-25 06:19:25 +00:00
third_party Optimization for include resolving in PreprocessorWrapper. 2021-01-20 23:05:15 +00:00
tools Increase maximum size of mac bundle DMG 2021-06-07 18:56:32 +00:00
main.cpp Implement a global task manager using a pool of worker threads 2021-06-03 14:48:38 +00:00
test_setup.cpp Implement a global task manager using a pool of worker threads 2021-06-03 14:48:38 +00:00