..
collada
Refactors smart pointers creation, reduces code duplication and improves exception safety.
2021-02-13 23:53:40 +00:00
graphics
Removes FFP shader program. Fixes #5791
2021-06-06 19:49:43 +00:00
gui
Prevent OOM crash in Reference Tree on error
2021-06-08 14:57:59 +00:00
i18n
Split ScriptRequest in its own header.
2021-05-03 16:07:26 +00:00
lib
Fixes an old bug with missed handle appeared in 63c1347ef7
.
2021-06-07 18:45:28 +00:00
lobby
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
maths
Fixes a bounding box projection to an incorrect camera causes the red water bug.
2021-05-15 13:33:36 +00:00
mocks
More FreeBSD build fixes.
2012-01-30 06:21:11 +00:00
network
Fix gamesetup player assignment issue when joining
2021-06-06 08:02:28 +00:00
pch
Include CStrInternStatic where necessary only.
2021-05-18 11:09:54 +00:00
ps
Removes old gui_* materials, replaced by a single canvas2d material.
2021-06-06 18:25:04 +00:00
renderer
Replaces gui material by solid material in water waves rendering.
2021-06-06 18:13:20 +00:00
rlinterface
Split off JSON-related function from ScriptInterface, clean up headers.
2021-05-14 10:18:03 +00:00
scriptinterface
Fix atlas crash with RM capture the relic.
2021-06-07 18:48:16 +00:00
simulation2
Unit pushing: fix pairs of unit being allowed to overlap.
2021-06-08 16:38:06 +00:00
soundmanager
Tweak sound distance attenuation & add configurability
2021-05-25 06:19:25 +00:00
third_party
Optimization for include resolving in PreprocessorWrapper.
2021-01-20 23:05:15 +00:00
tools
Increase maximum size of mac bundle DMG
2021-06-07 18:56:32 +00:00
main.cpp
Implement a global task manager using a pool of worker threads
2021-06-03 14:48:38 +00:00
test_setup.cpp
Implement a global task manager using a pool of worker threads
2021-06-03 14:48:38 +00:00