1
0
forked from 0ad/0ad
0ad/source/ps
vladislavbelov 912202ff0c Uses core GL functions for GLSL shaders.
Tested By: nwtour, Stan
Differential Revision: https://code.wildfiregames.com/D4416
This was SVN commit r26175.
2022-01-06 11:41:04 +00:00
..
GameSetup Moves frame rendering function to CRenderer and combines with making screenshots. 2022-01-04 18:13:45 +00:00
scripting Fix replay folders with special characters. 2021-11-19 11:34:26 +00:00
tests Add "Invalid signature" reason to modio 2021-12-25 19:31:51 +00:00
XMB Removes unused forward declarations of class and struct. 2021-09-08 19:43:01 +00:00
XML Removes unused forward declarations of class and struct. 2021-09-08 19:43:01 +00:00
ArchiveBuilder.cpp Make real directory paths on the VFS predictable (retry) 2021-03-23 12:46:59 +00:00
ArchiveBuilder.h Handle mods specified on the command line when using the archive builder. 2014-06-15 16:43:08 +00:00
CacheLoader.cpp Make real directory paths on the VFS predictable (retry) 2021-03-23 12:46:59 +00:00
CacheLoader.h Fix biome-specific mappreviews in 7f602037ba for zipped mods, refs #4962. 2018-08-05 21:50:00 +00:00
CConsole.cpp Cleanups console a little bit. 2021-12-23 07:37:03 +00:00
CConsole.h Cleanups console a little bit. 2021-12-23 07:37:03 +00:00
CLogger.cpp Add support for GL_KHR_debug in Debug Mode. 2021-12-30 15:07:17 +00:00
CLogger.h Cleanups includes for cassert and streams. 2021-03-03 22:26:49 +00:00
Compress.cpp More build fixes for FreeBSD. 2012-01-31 00:06:56 +00:00
Compress.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
ConfigDB.cpp Fix options occasionally thinking they've been modified when they haven't. 2021-06-16 15:54:55 +00:00
ConfigDB.h De-singletonify CConfigDB, make hooks RAII. 2021-04-27 07:45:40 +00:00
CStr.cpp Moves macro-defined methods of CStr to templates. 2021-09-07 21:01:34 +00:00
CStr.h Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one. 2021-11-29 12:10:41 +00:00
CStrForward.h Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00
CStrIntern.cpp Adds std namespace to shared_ptr usages in network and engine. 2021-05-22 19:28:40 +00:00
CStrIntern.h Include CStrInternStatic where necessary only. 2021-05-18 11:09:54 +00:00
CStrInternStatic.h Replaces unclear PreferGLSL by direct renderer backend choice. 2021-12-14 06:34:02 +00:00
DllLoader.cpp Fix and disable some pesky Windows warnings. 2021-02-05 12:20:06 +00:00
DllLoader.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
Errors.cpp Don't leak all GUI objects on name ambiguity following 5cc814759f and remove ERROR_GROUP GUI. 2019-10-11 16:20:50 +00:00
Errors.h Catch exceptions by reference (by convention), based on patch from Markus, refs #1852 2013-05-22 22:27:53 +00:00
FileIo.cpp Update (and debundle) fmt dependancy 2020-11-26 21:01:32 +00:00
FileIo.h Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00
Filesystem.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
Filesystem.h Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00
Future.h Implement a global task manager using a pool of worker threads 2021-06-03 14:48:38 +00:00
FutureForward.h Implement a global task manager using a pool of worker threads 2021-06-03 14:48:38 +00:00
Game.cpp Moves frame rendering function to CRenderer and combines with making screenshots. 2022-01-04 18:13:45 +00:00
Game.h Removes unused and outdated includes, replaces some includes by forward declarations. 2021-05-15 17:27:01 +00:00
Globals.cpp Fix hotkeys not releasing properly. 2021-01-16 15:24:58 +00:00
Globals.h Fix hotkeys not releasing properly. 2021-01-16 15:24:58 +00:00
GUID.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
GUID.h Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00
Hashing.cpp Additional entropy when hashing match passwords. 2021-05-18 14:47:36 +00:00
Hashing.h Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00
Hotkey.cpp Fix nopch / tiny hotkey optimisation 2021-04-06 12:26:34 +00:00
Hotkey.h Further hotkey work: clear hotkeys when an input box/the console gets focus. 2021-04-03 20:12:40 +00:00
Joystick.cpp De-singletonify CConfigDB, make hooks RAII. 2021-04-27 07:45:40 +00:00
Joystick.h Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h. 2012-01-12 23:32:27 +00:00
KeyName.cpp Fixes without PCH build after af567560b8. 2021-11-30 18:03:39 +00:00
KeyName.h Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00
Loader.cpp Remove binary_function usage. 2020-11-30 15:45:05 +00:00
Loader.h Resolve Loader memory leak from 1f1642bfe3. 2019-09-30 08:49:00 +00:00
LoaderThunks.h Adds std namespace to shared_ptr usages in network and engine. 2021-05-22 19:28:40 +00:00
Mod.cpp Fix pathname not matching name incompatible mod detection 2021-10-28 20:33:01 +00:00
Mod.h Fix downloanded mods not showing in list until restart 2021-08-22 09:54:16 +00:00
ModInstaller.cpp Fix nopch build. broken in 52baaa4bbd. 2021-08-22 13:20:41 +00:00
ModInstaller.h Fix updating existing mods 2021-08-22 11:35:34 +00:00
ModIo.cpp Add "Invalid signature" reason to modio 2021-12-25 19:31:51 +00:00
ModIo.h Fixes broken PCH after wraitii commits (4f972bc623, 0f60bf3a97) and Itms (833c9f108c). 2021-05-15 14:50:24 +00:00
Profile.cpp Fix windows SEH hook when crashing in an std::thread 2021-01-10 08:39:54 +00:00
Profile.h Fix Profiler1 "time per turn". 2021-05-06 16:49:34 +00:00
Profiler2.cpp Adds std namespace to shared_ptr usages in network and engine. 2021-05-22 19:28:40 +00:00
Profiler2.h Removes unused containers included in headers. 2021-03-03 23:01:08 +00:00
Profiler2GPU.cpp Use GLAD2 a multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator. 2021-12-21 22:03:31 +00:00
Profiler2GPU.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
ProfileViewer.cpp Removes Z value from TextRenderer translate, renames TextRenderer methods to more explicit ones. 2021-06-02 21:21:28 +00:00
ProfileViewer.h Removes unused forward declarations of class and struct. 2021-09-08 19:43:01 +00:00
Pyrogenesis.cpp Bump version to alpha 26. 2021-08-27 16:32:34 +00:00
Pyrogenesis.h Fix windows SEH hook when crashing in an std::thread 2021-01-10 08:39:54 +00:00
Replay.cpp Fix downloanded mods not showing in list until restart 2021-08-22 09:54:16 +00:00
Replay.h Allow mods to say they should be ignored in replay/MP compatibility checks 2021-06-02 06:50:16 +00:00
SavedGame.cpp Allow mods to say they should be ignored in replay/MP compatibility checks 2021-06-02 06:50:16 +00:00
SavedGame.h Removes unused forward declarations of class and struct. 2021-09-08 19:43:01 +00:00
Singleton.h Simple refactoring of Singleton. Make it non-copyable. 2019-01-13 15:11:40 +00:00
TaskManager.cpp Default-init atomics in TaskManager::Impl 2021-06-05 09:48:41 +00:00
TaskManager.h Tweaks to TaskManager code 2021-06-04 12:55:15 +00:00
TemplateLoader.cpp Fix d73a3f59ad - wstring_view on a temporary & wrong utf16->8 conversion. 2021-04-09 18:08:37 +00:00
TemplateLoader.h Allow arbitrary compositions in TemplateLoader template names. 2021-04-09 15:43:50 +00:00
Threading.cpp Fix windows SEH hook when crashing in an std::thread 2021-01-10 08:39:54 +00:00
Threading.h Fix windows SEH hook when crashing in an std::thread 2021-01-10 08:39:54 +00:00
ThreadUtil.h Fix windows SEH hook when crashing in an std::thread 2021-01-10 08:39:54 +00:00
TouchInput.cpp Cleanup Camera related code and uses constant references where possible. 2019-10-03 12:58:47 +00:00
TouchInput.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
UniDoubler.h Moves macro-defined methods of CStr to templates. 2021-09-07 21:01:34 +00:00
UserReport.cpp Adds std namespace to shared_ptr usages in network and engine. 2021-05-22 19:28:40 +00:00
UserReport.h Write UserReport data to local logfiles, so that users can review the personal data impact without exposing the data to JS/mods, refs #5257, b3438cabd2. 2018-08-22 22:17:42 +00:00
Util.cpp Moves frame rendering function to CRenderer and combines with making screenshots. 2022-01-04 18:13:45 +00:00
Util.h Moves frame rendering function to CRenderer and combines with making screenshots. 2022-01-04 18:13:45 +00:00
VideoMode.cpp Uses core GL functions for GLSL shaders. 2022-01-06 11:41:04 +00:00
VideoMode.h Uses forward declaration for SDL in GL device. 2021-12-15 10:50:31 +00:00
VisualReplay.cpp Remove Custom implementation of wrename on windows. 52baaa4bbd removed the other occurences. 2021-09-09 17:53:17 +00:00
VisualReplay.h Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00
World.cpp Splits CRenderer part about scene to CSceneRenderer. 2022-01-04 13:29:01 +00:00
World.h Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00