1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official
2006-08-09 15:14:27 +00:00
..
art #New Roman Elite Triarius unit. 2006-08-09 15:14:27 +00:00
audio updated mono ogg assets 2006-07-27 12:53:56 +00:00
entities Converted many entity property names to CamelCase and added TerritoryRestriction property for buildings. Also moved building-related stuff (foundation, socket and territoryRestriction) inside traits.creation. 2006-08-08 03:44:15 +00:00
fonts * Increased Optimus font to 14b. 2006-03-10 21:23:39 +00:00
formations XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities. 2006-08-01 03:29:10 +00:00
gui XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities. 2006-08-01 03:29:10 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps # Updated Cantabrian Highlands RMS to add territories. 2006-08-08 04:15:09 +00:00
scripts Converted many entity property names to CamelCase and added TerritoryRestriction property for buildings. Also moved building-related stuff (foundation, socket and territoryRestriction) inside traits.creation. 2006-08-08 03:44:15 +00:00
shaders Added water murkiness parameters to shaders. 2006-06-22 21:11:56 +00:00
technologies Two new techs, to demonstrate negative bonuses. These are the infantry spearman speed and armour techs for Hellenes. 2006-07-23 17:26:37 +00:00
temp This was SVN commit r3661. 2006-03-18 05:49:56 +00:00