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forked from 0ad/0ad
0ad/source/simulation2
2013-03-11 19:58:29 +00:00
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components A few bugfixes, slight change in logic for smoother play. Makes Aegis gather with cavalry. Allows it to send chat messages to warn about attacks. 2013-03-11 19:58:29 +00:00
docs Updates example component documentation 2013-02-26 19:58:51 +00:00
helpers Add support for OpenBSD. Fixes #1463. 2012-06-13 20:43:56 +00:00
scripting Implements Vision/Range tech modification 2012-09-24 22:27:32 +00:00
serialization Added unordered map serialization 2013-01-03 22:33:04 +00:00
system Adds building previews that rise during construction, fixes #1174, refs #21. 2013-02-03 02:08:20 +00:00
tests Postproc manager 2012-10-15 10:34:23 +00:00
MessageTypes.h Implements Vision/Range tech modification 2012-09-24 22:27:32 +00:00
Simulation2.cpp AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI. 2013-03-05 22:52:48 +00:00
Simulation2.h Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824. 2012-06-06 19:37:03 +00:00
TypeList.h AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI. 2013-03-05 22:52:48 +00:00