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forked from 0ad/0ad
0ad/source/lib/res/vfs_tree.cpp
janwas 9d139926c9 file: provide FILE_TEXT flag that enables newline translation - useful when outputting XML files, so notepad doesn't see "\n" (which it can't handle)
vfs: no longer watch dirs when mounting - need to pass flag. allows
turning this off for screenshots dir (where hotloading doesn't make
sense)

vfs_tree: expand hash table when 3/4 full; 1/2 was quite wasteful.

main: do CPU init early, so timing during init can use TSCmain: do CPU
init early, so timing during init can use TSC

This was SVN commit r2098.
2005-04-29 13:17:17 +00:00

778 lines
16 KiB
C++

#include "precompiled.h"
#include <string.h>
#include <string>
#include <vector>
#include "lib.h"
#include "res.h"
#include "vfs_path.h"
#include "vfs_tree.h"
#include "hotload.h" // see NO_DIR_WATCH
// TMountPoint = location of a file in the tree.
// TFile = all information about a file stored in the tree.
// TDir = container holding TFile-s representing a dir. in the tree.
// CONTAINER RATIONALE (see philip discussion)
struct TNode;
enum TNodeType
{
N_NONE,
N_DIR,
N_FILE
};
//////////////////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////////////////
class TChildren
{
public: // xxx
TNode** tbl;
short num_entries;
short max_entries; // when initialized, = 2**n for faster modulo
public:
void init();
void clear();
TNode** get_slot(const char* fn);
bool expand_tbl();
TNode* add(const char* fn);
TNode* find(const char* fn);
size_t size()
{
return num_entries;
}
class iterator;
iterator begin() const;
iterator end() const;
};
typedef TChildren::iterator TChildIt;
class TDir
{
public:
// if exactly one real directory is mounted into this virtual dir,
// this points to its location. used to add files to VFS when writing.
//
// the TMountPoint is actually in the mount info and is invalid when
// that's unmounted, but the VFS would then be rebuilt anyway.
//
// = 0 if no real dir mounted here; = -1 if more than one.
const TMountPoint* mount_point;
#ifndef NO_DIR_WATCH
intptr_t watch;
#endif
TChildren children;
// documented below
void init();
TNode* find(const char* fn, TNodeType desired_type);
TNode* add(const char* fn, TNodeType new_type);
int mount(const char* path, const TMountPoint*, bool watch);
int lookup(const char* path, uint flags, TNode** pnode, char* exact_path);
void clearR();
void displayR(int indent_level);
};
// can't inherit, since exact_name must come at end of record
struct TNode
{
// must be at start of TNode to permit casting back and forth!
// (see TDir::lookup)
union TNodeUnion
{
TDir dir;
TFile file;
} u;
TNodeType type;
//used by callers needing the exact case,
// e.g. for case-sensitive syscalls; also key for lookup
// set by TChildren
char exact_name[1];
};
//////////////////////////////////////////////////////////////////////////////
//
// "bucket" allocator for TNodes; used by TChildren
//
//////////////////////////////////////////////////////////////////////////////
const size_t BUCKET_SIZE = 8*KiB;
static u8* bucket_pos;
TNode* node_alloc(size_t size)
{
// would overflow a bucket
if(size > BUCKET_SIZE-sizeof(u8*))
{
debug_warn("node_alloc: size doesn't fit in a bucket");
return 0;
}
size = round_up(size, 8);
// ensure alignment, since size includes a string
const uintptr_t addr = (uintptr_t)bucket_pos;
const size_t bytes_used = addr % BUCKET_SIZE;
// addr = 0 on first call (no bucket yet allocated)
// bytes_used == 0 if a node fit exactly into a bucket
if(addr == 0 || bytes_used == 0 || bytes_used+size > BUCKET_SIZE)
{
u8* const prev_bucket = (u8*)addr - bytes_used;
u8* bucket = (u8*)mem_alloc(BUCKET_SIZE, BUCKET_SIZE);
if(!bucket)
return 0;
*(u8**)bucket = prev_bucket;
bucket_pos = bucket+round_up(sizeof(u8*), 8);
}
TNode* node = (TNode*)bucket_pos;
bucket_pos = (u8*)node+size;
return node;
}
void node_free_all()
{
const uintptr_t addr = (uintptr_t)bucket_pos;
u8* bucket = bucket_pos - (addr % BUCKET_SIZE);
// covers bucket_pos == 0 case
while(bucket)
{
u8* prev_bucket = *(u8**)bucket;
mem_free(bucket);
bucket = prev_bucket;
}
}
//////////////////////////////////////////////////////////////////////////////
//
// TChildren implementation
//
//////////////////////////////////////////////////////////////////////////////
class TChildren::iterator
{
public:
typedef std::forward_iterator_tag iterator_category;
typedef TNode* T;
typedef T value_type;
typedef ptrdiff_t difference_type;
typedef const T* pointer;
typedef const T& reference;
iterator()
{
}
iterator(T* pos_, T* end_) : pos(pos_), end(end_)
{
}
T& operator*() const
{
return *pos;
}
iterator& operator++() // pre
{
do
pos++;
while(pos != end && *pos == 0);
return (*this);
}
bool operator==(const iterator& rhs) const
{
return pos == rhs.pos;
}
bool operator<(const iterator& rhs) const
{
return (pos < rhs.pos);
}
// derived
const T* operator->() const
{
return &**this;
}
bool operator!=(const iterator& rhs) const
{
return !(*this == rhs);
}
iterator operator++(int) // post
{
iterator tmp = *this; ++*this; return tmp;
}
protected:
T* pos;
T* end;
// only used when incrementing (avoid going beyond end of table)
};
TChildren::iterator TChildren::begin() const
{
TNode** pos = tbl;
while(pos != tbl+max_entries && *pos == 0)
pos++;
return iterator(pos, tbl+max_entries);
}
TChildren::iterator TChildren::end() const
{
return iterator(tbl+max_entries, 0);
}
void TChildren::init()
{
tbl = 0;
num_entries = 0;
max_entries = 16; // will be doubled in expand_tbl
expand_tbl();
}
void TChildren::clear()
{
free(tbl);
tbl = 0;
num_entries = max_entries = 0;
}
// note: add is only called once per file, so we can do the hash
// here without duplication
TNode** TChildren::get_slot(const char* fn)
{
const uint mask = max_entries-1;
u32 hash = fnv_lc_hash(fn);
TNode** pnode;
for(;;)
{
pnode = &tbl[hash & mask];
hash++;
TNode* const node = *pnode;
if(!node)
break;
if(!stricmp(node->exact_name, fn))
break;
}
return pnode;
}
bool TChildren::expand_tbl()
{
// alloc a new table (but don't assign it to <tbl> unless successful)
TNode** old_tbl = tbl;
tbl = (TNode**)calloc(max_entries*2, sizeof(TNode*));
if(!tbl)
{
tbl = old_tbl;
return false;
}
max_entries += max_entries;
// must be set before get_slot
// newly initialized, nothing to copy - done
if(!old_tbl)
return true;
// re-hash from old table into the new one
for(int i = 0; i < max_entries/2; i++)
{
TNode* const node = old_tbl[i];
if(node)
*get_slot(node->exact_name) = node;
}
free(old_tbl);
return true;
}
// return existing, or add if not present
TNode* TChildren::add(const char* fn)
{
// expand before determining slot; this will invalidate previous pnodes.
if(num_entries*4 >= max_entries*3)
{
if(!expand_tbl())
return 0;
}
TNode** pnode = get_slot(fn);
if(*pnode)
return *pnode;
const size_t size = sizeof(TNode)+strlen_s(fn, VFS_MAX_PATH)+1;
TNode* node = node_alloc(size);
if(!node)
return 0;
// commit
*pnode = node;
num_entries++;
strcpy(node->exact_name, fn); // safe
node->type = N_NONE;
return node;
}
TNode* TChildren::find(const char* fn)
{
return *get_slot(fn);
}
//////////////////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////////////////
void TDir::init()
{
mount_point = 0;
children.init();
}
TNode* TDir::find(const char* fn, TNodeType desired_type)
{
TNode* node = children.find(fn);
if(node && node->type != desired_type)
return 0;
return node;
}
TNode* TDir::add(const char* name, TNodeType new_type)
{
if(!path_component_valid(name))
return 0;
TNode* node = children.add(name);
if(!node)
return 0;
// already initialized
if(node->type != N_NONE)
return node;
node->type = new_type;
// note: this is called from lookup, which needs to create nodes.
// therefore, we need to initialize here.
if(new_type == N_FILE)
node->u.file.init();
else
node->u.dir.init();
return node;
}
// note: full VFS path is needed for the dir watch.
int TDir::mount(const char* path, const TMountPoint* mp, bool watch)
{
// more than one real dir mounted into VFS dir
// (=> can't create files for writing here)
if(mount_point)
mount_point = (TMountPoint*)-1;
else
mount_point = mp;
#ifndef NO_DIR_WATCH
if(watch)
CHECK_ERR(res_watch_dir(path, &this->watch));
#endif
return 0;
}
int TDir::lookup(const char* path, uint flags, TNode** pnode, char* exact_path)
{
// cleared on failure / if returning root dir node (= "")
if(exact_path)
exact_path[0] = '\0';
// early out: "" => return this directory (usually VFS root)
if(path[0] == '\0')
{
*pnode = (TNode*)this; // HACK: TDir is at start of TNode
return 0;
}
CHECK_PATH(path);
assert( (flags & ~(LF_CREATE_MISSING|LF_START_DIR)) == 0 );
// no undefined bits set
const bool create_missing = !!(flags & LF_CREATE_MISSING);
// copy into (writeable) buffer so we can 'tokenize' path components
// by replacing '/' with '\0'.
char v_path[VFS_MAX_PATH];
strcpy_s(v_path, sizeof(v_path), path);
char* cur_component = v_path;
TDir* dir = this;
TNodeType type = N_DIR;
// successively navigate to the next component in <path>.
TNode* node;
for(;;)
{
// "extract" cur_component string (0-terminate by replacing '/')
char* slash = (char*)strchr(cur_component, '/');
if(!slash)
{
// string ended in slash => return the current dir node
if(*cur_component == '\0')
break;
// it's a filename
type = N_FILE;
}
// normal operation (cur_component is a directory)
else
*slash = '\0';
// create <cur_component> (no-op if it already exists)
if(create_missing)
{
node = dir->add(cur_component, type);
if(!node)
return ERR_NO_MEM;
if(type == N_FILE) // xxx move to ctor i.e. init()?
{
node->u.file.mount_point = dir->mount_point;
node->u.file.pri = 0;
node->u.file.in_archive = 0;
}
}
else
{
node = dir->find(cur_component, type);
if(!node)
return slash? ERR_PATH_NOT_FOUND : ERR_FILE_NOT_FOUND;
}
dir = &node->u.dir;
if(exact_path)
exact_path += sprintf(exact_path, "%s/", node->exact_name);
// no length check needed: length is the same as path
// cur_component was a filename => we're done
if(!slash)
{
// strip trailing '/' that was added above
if(exact_path)
exact_path[-1] = '\0';
break;
}
// else: it was a directory; advance
cur_component = slash+1;
}
// success.
*pnode = node;
return 0;
}
// empty this directory and all subdirectories; used when rebuilding VFS.
void TDir::clearR()
{
// recurse for all subdirs
// (preorder traversal - need to do this before clearing the list)
for(TChildIt it = children.begin(); it != children.end(); ++it)
{
TNode* node = *it;
if(node->type == N_DIR)
node->u.dir.clearR();
}
// wipe out this directory
children.clear();
#ifndef NO_DIR_WATCH
res_cancel_watch(watch);
watch = 0;
#endif
}
void TDir::displayR(int indent_level)
{
const char indent[] = " ";
TChildIt it;
// list all files in this dir
for(it = children.begin(); it != children.end(); ++it)
{
TNode* node = (*it);
if(node->type != N_FILE)
continue;
TFile& file = node->u.file;
const char* name = node->exact_name;
char is_archive = file.in_archive? 'A' : 'L';
char* timestamp = ctime(&file.mtime);
timestamp[24] = '\0'; // remove '\n'
const off_t size = file.size;
for(int i = 0; i < indent_level; i++)
printf(indent);
char fmt[25];
int chars = 80 - indent_level*(sizeof(indent)-1);
sprintf(fmt, "%%-%d.%ds (%%c; %%6d; %%s)\n", chars, chars);
// build format string: tell it how long the filename may be,
// so that it takes up all space before file info column.
printf(fmt, name, is_archive, size, timestamp);
}
// recurse over all subdirs
for(it = children.begin(); it != children.end(); ++it)
{
TNode* node = (*it);
if(node->type != N_DIR)
continue;
TDir& subdir = node->u.dir;
const char* subdir_name = node->exact_name;
// write subdir's name
// note: do it now, instead of in recursive call so that:
// - we don't have to pass dir_name parameter;
// - the VFS root node isn't displayed.
for(int i = 0; i < indent_level; i++)
printf(indent);
printf("[%s/]\n", subdir_name);
subdir.displayR(indent_level+1);
}
}
//////////////////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////////////////
static TNode tree_root;
// => exact_name = ""
static TDir* tree_root_dir = &tree_root.u.dir;
// rationale: can't do this in tree_clear - we'd leak at exit.
// calling from tree_add* is ugly as well, so require manual init.
void tree_init()
{
tree_root_dir->init();
}
inline void tree_clear()
{
tree_root_dir->clearR();
}
// write a representation of the VFS tree to stdout.
inline void tree_display()
{
tree_root_dir->displayR(0);
}
TFile* tree_add_file(TDir* dir, const char* name)
{
TNode* node = dir->add(name, N_FILE);
return node? &node->u.file : 0;
}
TDir* tree_add_dir(TDir* dir, const char* name)
{
TNode* node = dir->add(name, N_DIR);
return node? &node->u.dir: 0;
}
int tree_mount(TDir* dir, const char* path, const TMountPoint* mount_point, bool watch)
{
return dir->mount(path, mount_point, watch);
}
int tree_lookup_dir(const char* path, TDir** pdir, uint flags, char* exact_path)
{
// TDir::lookup would return a file node
if(path[0] != '\0' && path[strlen(path)-1] != '/')
return -1;
TDir* dir = (flags & LF_START_DIR)? *pdir : tree_root_dir;
TNode* node;
CHECK_ERR(dir->lookup(path, flags, &node, exact_path));
// directories should exist, so warn if this fails
*pdir = &node->u.dir;
return 0;
}
int tree_lookup(const char* path, TFile** pfile, uint flags, char* exact_path)
{
// TDir::lookup would return a directory node
if(path[0] == '\0' || path[strlen(path)-1] == '/')
return -1;
TNode* node;
int ret = tree_root_dir->lookup(path, flags, &node, exact_path);
RETURN_ERR(ret);
*pfile = &node->u.file;
return 0;
}
//////////////////////////////////////////////////////////////////////////////
struct NodeLatch
{
size_t i;
std::vector<const TNode*> v;
static bool ci_less(const TNode* n1, const TNode* n2)
{
return stricmp(n1->exact_name, n2->exact_name) < 0;
}
NodeLatch(TChildren& c)
{
i = 0;
v.reserve(c.size());
std::copy(c.begin(), c.end(), std::back_inserter(v));
std::sort(v.begin(), v.end(), ci_less);
}
bool empty() const
{
return i == v.size();
}
const TNode* get_next()
{
assert(!empty());
return v[i++];
}
};
// must not be held across rebuild! refcount to make sure
int tree_open_dir(const char* path_slash, void** latch)
{
TDir* dir;
CHECK_ERR(tree_lookup_dir(path_slash, &dir));
*latch = new NodeLatch(dir->children);
return 0;
}
int tree_next_dirent(void* latch_, const char* filter, vfsDirEnt* dirent)
{
bool want_dir = true;
if(filter)
{
if(filter[0] == '/')
{
if(filter[1] == '|')
filter += 2;
}
else
want_dir = false;
}
// loop until a TNode matches what is requested, or end of list.
NodeLatch* latch = (NodeLatch*)latch_;
const TNode* node;
for(;;)
{
if(latch->empty())
return ERR_DIR_END;
node = latch->get_next();
if(node->type == N_DIR)
{
if(want_dir)
{
dirent->size = -1;
dirent->mtime = 0; // not currently supported for dirs
break;
}
}
else if(node->type == N_FILE)
{
// (note: filter = 0 matches anything)
if(match_wildcard(node->exact_name, filter))
{
dirent->size = node->u.file.size;
dirent->mtime = node->u.file.mtime;
break;
}
}
#ifndef NDEBUG
else
debug_warn("invalid TNode type");
#endif
}
// success; set shared fields
dirent->name = node->exact_name;
return 0;
}
int tree_close_dir(void* latch_)
{
NodeLatch* latch = (NodeLatch*)latch_;
delete latch;
return 0;
}