elexis
a33fd55e81
Improves performance for Draw calls by 3-5% according to a shady benchmark. Improves memory layout, since the values are not on the heap anymore but in the using class. Reduces complexity of the implementation and increases type safety. Allows specifying default values at setting value construction time, refs D2242. Inspired by Vladislav introducing members that cached GetSetting values in c016a74309/D325, refs #4039, ee38f0db37/D763, refs 4225, a1c4c23ce4/D474, D406, which were formerly proposed to be removed in D2241. Differential Revision: https://code.wildfiregames.com/D2313 Tested on: clang 8.0.1, gcc 9.1.0, Jenkins vs2015 Comments By: Vladislav This was SVN commit r23005. |
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binaries | ||
build | ||
docs | ||
libraries | ||
source | ||
.arcconfig | ||
.arclint | ||
.coafile | ||
.gitattributes | ||
license_dbghelp.txt | ||
license_gpl-2.0.txt | ||
license_lgpl-2.1.txt | ||
license_mit.txt | ||
LICENSE.txt | ||
README.txt |
0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors