1
0
forked from 0ad/0ad
0ad/source
wraitii a45a926aeb Fix an issue that caused a crash on serialization. Prepare the AI manager a little more for serialization.
Fix bugs with tests. Fix some other issues in the AI (attack plans deal
with walls better, choose better paths, target selection is better. Dock
building won't be tried hundreds of times if it fails.)
Changes the Oasis random map to only put a path in the middle 50% of the
time.

This was SVN commit r13230.
2013-03-06 11:52:41 +00:00
..
collada ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines 2012-08-06 19:10:47 +00:00
graphics Adds actor seed support to scenario XML data, optionally used in place of entity ID. 2013-02-03 02:16:52 +00:00
gui Fix some static analysis warnings 2013-01-21 20:33:25 +00:00
lib Improves frame rate counter to give smoother results, patch by sbte. Fixes #1016 2013-02-26 21:50:38 +00:00
maths Add support for OpenBSD. Fixes #1463. 2012-06-13 20:43:56 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Removes some unread variables reported by LLVM. Refs #1114 2012-08-20 23:59:50 +00:00
pch More build fixes for FreeBSD. 2012-01-31 00:06:56 +00:00
ps Adds support for Apple command/meta hotkeys by grouping them with unified "Super" hotkey (not bothering to handle the distinction which is only relevant to Apple keyboards and SDL 1.2). 2013-02-24 21:42:21 +00:00
renderer Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs #1663 2013-02-22 07:32:22 +00:00
scripting Fix #1064 (use ++it instead of it++ for consistency), based on patch by Echelon9 2011-12-29 01:17:03 +00:00
scriptinterface Attempts to fix StringifyJSON by clearing pending exceptions from JS API 2013-01-27 01:38:43 +00:00
simulation2 Fix an issue that caused a crash on serialization. Prepare the AI manager a little more for serialization. 2013-03-06 11:52:41 +00:00
soundmanager fixes windows compile error and some nuused param warnings 2013-03-03 22:28:26 +00:00
third_party GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup. 2012-10-29 13:20:21 +00:00
tools Moves particle interpolation to its own simulation component. 2013-02-22 23:20:59 +00:00
contributors.txt get my name in the contributors file in alphabetical order 2013-01-11 18:40:13 +00:00
main.cpp Fix mod priority. Add user mod support. Fixes #1838. 2013-02-14 00:40:02 +00:00
test_setup.cpp Adds UTF-8 support for JavaScript files. 2012-05-04 21:48:46 +00:00