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forked from 0ad/0ad
0ad/source/lib/res/ogl_tex.h
janwas 9d317d8164 1) removed scaffolding from file
2) VFS: add path_copy convenience routine
3) various lib code: removed unnecessary const cluttering things (like
const char* _const_ name in param list)

This was SVN commit r1483.
2004-12-09 23:12:02 +00:00

27 lines
848 B
C
Executable File

#ifndef OGL_TEX_H__
#define OGL_TEX_H__
#include "handle.h"
// load and return a handle to the texture given in <fn>.
// supports RAW, BMP, JP2, PNG, TGA, DDS
extern Handle tex_load(const char* fn, int scope = 0);
extern int tex_bind(Handle ht);
extern int tex_id(Handle ht);
extern int tex_info(Handle ht, int* w, int* h, int *fmt, int *bpp, void** p);
extern int tex_filter; // GL values; default: GL_LINEAR
extern unsigned int tex_bpp; // 16 or 32; default: 32
// upload the specified texture to OpenGL. Texture filter and internal format
// may be specified to override the global defaults.
// side effect: binds the texture to the currently active unit.
extern int tex_upload(Handle ht, int filter_override = 0, int internal_fmt_override = 0, int format_override = 0);
extern int tex_free(Handle& ht);
#endif // #ifndef OGL_TEX_H__