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forked from 0ad/0ad
0ad/source/ps
2011-07-09 18:41:58 +00:00
..
GameSetup Fix glwprintf errors on OS X with non-ASCII strings, by setting LC_CTYPE to UTF-8 2011-07-06 21:19:59 +00:00
scripting refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
tests Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247 2010-12-05 08:41:55 +00:00
XML ENSURE(0) -> DEBUG_WARN_ERR(ERR::LOGIC) (a bit smaller, and more descriptive) 2011-05-04 12:10:17 +00:00
ArchiveBuilder.cpp refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
ArchiveBuilder.h refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
CacheLoader.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
CacheLoader.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
CConsole.cpp Applies Kenny's patch for CInput pasting behavior (fixes #640) 2011-06-25 00:04:41 +00:00
CConsole.h Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
CLogger.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
CLogger.h Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247 2010-12-05 08:41:55 +00:00
ConfigDB.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
ConfigDB.h Let local.cfg override the hardware-dependent defaults set by hwdetect 2011-03-03 01:49:49 +00:00
CStr.cpp remove no longer necessary lowlevel wsock implementation (superseded by enet) since the delay load hook isn't compatible with a DLL packaging of enet. 2011-05-29 19:59:51 +00:00
CStr.h per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered* 2011-03-23 16:56:27 +00:00
DllLoader.cpp add support for .dylib on OS X based on patch by Yves (thanks!) 2011-06-20 20:06:51 +00:00
DllLoader.h add support for .dylib on OS X based on patch by Yves (thanks!) 2011-06-20 20:06:51 +00:00
Errors.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Errors.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
FileIo.cpp FileExists -> VfsFileExists (see next commit) 2011-02-25 16:30:55 +00:00
FileIo.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Filesystem.cpp refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
Filesystem.h refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
Font.cpp Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss. 2011-02-17 20:08:20 +00:00
Font.h Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss. 2011-02-17 20:08:20 +00:00
Game.cpp Fix assertion failure in replay mode 2011-07-04 15:17:46 +00:00
Game.h # Add new renderer mode based on GL_ARB_fragment_program. 2011-03-26 20:17:21 +00:00
Globals.cpp Don't scroll the game view when the mouse is outside the window 2010-01-23 20:40:15 +00:00
Globals.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Hotkey.cpp Work around problem with quote keys in Windows on an Apple machine 2011-05-29 21:12:09 +00:00
Hotkey.h # Fix hotkey bugs. 2010-10-23 02:37:00 +00:00
Joystick.cpp Fix some format string errors 2011-05-18 19:10:36 +00:00
Joystick.h Primitive support for gamepad camera movement 2010-12-30 19:45:13 +00:00
KeyName.cpp Support horizontal scroll wheels for camera rotation 2010-11-13 01:00:54 +00:00
KeyName.h Build fix for very old SDL 2010-12-11 02:25:21 +00:00
Loader.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
Loader.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
LoaderThunks.h warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
Overlay.cpp Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr. 2010-07-29 15:55:41 +00:00
Overlay.h # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
Parser.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
Parser.h Add GPL header 2009-04-18 17:00:33 +00:00
Preprocessor.cpp Fix warning from cccd6849a7 2011-05-04 14:18:16 +00:00
Preprocessor.h Fix a bogus Doxygen comment 2011-05-14 17:27:14 +00:00
Profile.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
Profile.h cleanup: move ADTs into lib/adts (separate files). fix definition of ASSERT 2011-04-30 13:35:36 +00:00
ProfileViewer.cpp Fix incorrect string type in log message on non-Windows 2011-07-09 18:41:58 +00:00
ProfileViewer.h Add some rough performance reporting. 2011-02-19 03:14:37 +00:00
Pyrogenesis.cpp refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00
Pyrogenesis.h refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00
Replay.cpp Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either) 2011-05-04 12:16:51 +00:00
Replay.h # towards locale-independent pathnames on Linux 2011-03-21 17:53:13 +00:00
Singleton.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
ThreadUtil.cpp Windows fixes 2010-10-31 22:26:41 +00:00
ThreadUtil.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
UniDoubler.h per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered* 2011-03-23 16:56:27 +00:00
UserReport.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
UserReport.h # Add opt-in automatic feedback system. 2011-02-16 20:40:15 +00:00
utf16string.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Util.cpp remove no longer necessary lowlevel wsock implementation (superseded by enet) since the delay load hook isn't compatible with a DLL packaging of enet. 2011-05-29 19:59:51 +00:00
Util.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
VideoMode.cpp refactor gfx detection code (interface), allow exporting from DLL (required at work) 2011-05-24 14:17:47 +00:00
VideoMode.h Fix launching Atlas from the main menu 2010-10-29 21:04:59 +00:00
World.cpp Random maps generated in their own thread, loading GUI is updated with progress. 2011-04-10 05:31:18 +00:00
World.h Implements random map system, fixes #6. 2011-03-22 01:34:45 +00:00