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Stan c2afb5cdb6 Fix warnings with VS2015 introduced in 800bf0da24
Reviewed by: @Angen
Differential Revision: https://code.wildfiregames.com/D2394
This was SVN commit r23531.
2020-03-15 16:13:51 +00:00
..
collada Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
graphics Support garrisoned enitites defined in map files. 2020-03-15 13:54:50 +00:00
gui Should have waited for the bears 2020-02-17 19:23:42 +00:00
i18n Remove some unused Profiler.h and CLogger.h includes. 2019-09-07 13:35:45 +00:00
lib Removes unused gfx::GetMonitorSize function 2020-01-20 21:54:31 +00:00
lobby Officially drop support for Visual Studio 2013, which stopped working after 3a839517ce, fixes #5379. 2020-01-12 20:04:22 +00:00
maths Implement a FixedVector2D::CompareLengthSquared function to provide a more performant alternative to CompareLength. 2020-02-09 21:00:43 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Always inform clients why the server chose to disconnect them, i.e. stop using NDR_UNKNOWN as a disconnect reason when the reason is known and add a LOGWARNING for future authors. 2019-09-26 11:36:03 +00:00
pch Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
ps Disable Quicksave during multiplayer, since the feature is not implemented and triggering it can crash the turnmanager. 2020-01-22 14:05:17 +00:00
renderer Adds anti-aliasing option with FXAA algorithm. 2020-02-05 21:53:10 +00:00
scriptinterface Set source and executable character sets to UTF-8 on Windows, removes a platform discrepancy, fixes #5094. 2020-01-12 20:19:56 +00:00
simulation2 Support garrisoned enitites defined in map files. 2020-03-15 13:54:50 +00:00
soundmanager Removes duplication of Clamp function. 2019-09-26 21:14:21 +00:00
third_party Remove not needed checks and code for VS2015 [VS2013 -> VS2015] 2020-01-19 12:43:41 +00:00
tools Fix warnings with VS2015 introduced in 800bf0da24 2020-03-15 16:13:51 +00:00
main.cpp Moves GL error check after SwapBuffers to decrease a possible synchronization during rendering process. 2020-01-29 22:03:44 +00:00
test_setup.cpp Fix string format of the JS test assertion failure following 7c2e9027c2 (cxxtest expects a char* instead of a std::wstring, so newlines were printed as \n characters). 2017-10-13 21:56:45 +00:00