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forked from 0ad/0ad
0ad/source/simulation2
leper c4d6019599 Add garrison order sound and remove the old garrison sound.
Fix some map errors, tabs in templates and update docs.

This was SVN commit r11891.
2012-05-20 15:44:57 +00:00
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components Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18. 2012-05-19 23:07:41 +00:00
docs Add garrison order sound and remove the old garrison sound. 2012-05-20 15:44:57 +00:00
helpers Wall placement. Closes #786. 2012-05-05 19:22:22 +00:00
scripting Implements TerritoryInfluence/Radius tech modification. Adds C++ interface for TechnologyManager. Renames its message to MT_TechnologyModification defined in TypeList.h. Refs #1357. 2012-05-01 22:44:27 +00:00
serialization Fixes incorrect use of jschar (broke Linux builds) 2012-02-29 23:41:23 +00:00
system Wall placement. Closes #786. 2012-05-05 19:22:22 +00:00
tests Pretty unit selection overlay rings. Fixes #824. 2012-04-22 04:04:02 +00:00
MessageTypes.h Implements TerritoryInfluence/Radius tech modification. Adds C++ interface for TechnologyManager. Renames its message to MT_TechnologyModification defined in TypeList.h. Refs #1357. 2012-05-01 22:44:27 +00:00
Simulation2.cpp Adds UTF-8 support for JavaScript files. 2012-05-04 21:48:46 +00:00
Simulation2.h Adds UTF-8 support for JavaScript files. 2012-05-04 21:48:46 +00:00
TypeList.h Implements TerritoryInfluence/Radius tech modification. Adds C++ interface for TechnologyManager. Renames its message to MT_TechnologyModification defined in TypeList.h. Refs #1357. 2012-05-01 22:44:27 +00:00