1
0
forked from 0ad/0ad
0ad/source
2010-05-07 17:50:38 +00:00
..
collada # Fix use-of-freed-memory bug. 2010-04-18 16:35:06 +00:00
dcdt/se Fixed one set of annoying DCDT warnings 2008-07-18 23:49:51 +00:00
graphics Make tests clean up after themselves 2010-05-07 17:50:38 +00:00
gui Rewrite the clone-object-between-JS-contexts code (for GUI<->simulation interface) to be more efficient. 2010-05-05 22:36:35 +00:00
i18n Fix spidermonkey-tip to build on Windows. Add precompiled binaries. 2010-03-19 20:28:22 +00:00
lib fixes/improvements from work 2010-05-03 12:27:39 +00:00
maths Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles. 2010-05-02 20:32:37 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network Avoid -Wnon-virtual-dtor warnings 2010-03-31 08:36:46 +00:00
pch MSVC warning 'fix' 2010-04-19 21:57:56 +00:00
ps Fix tests. Tidy up some old files. 2010-05-07 16:32:33 +00:00
renderer Avoid running the old simulation code in the background when it's not needed. 2010-05-01 16:20:58 +00:00
scripting Avoid -Wnon-virtual-dtor warnings 2010-03-31 08:36:46 +00:00
scriptinterface Share component template scripts to save some memory. 2010-05-07 00:24:22 +00:00
simulation Make CUnit::GetModel return a reference so it's clear it can never be NULL. 2010-04-17 11:44:08 +00:00
simulation2 Make tests clean up after themselves 2010-05-07 17:50:38 +00:00
sound fixes/improvements from work 2010-05-03 12:27:39 +00:00
tools Rewrite the clone-object-between-JS-contexts code (for GUI<->simulation interface) to be more efficient. 2010-05-05 22:36:35 +00:00
contributors.txt Update source contributors list (see #472) 2010-04-14 10:29:14 +00:00
main.cpp Avoid running the old simulation code in the background when it's not needed. 2010-05-01 16:20:58 +00:00
test_setup.cpp Fix missing includes 2010-01-10 11:31:31 +00:00