1
0
forked from 0ad/0ad
0ad/source/ps
2004-11-18 20:52:27 +00:00
..
Network fix incorrect 64-bit serialization 2004-11-18 20:51:49 +00:00
scripting Combat code, some scripting, broken network, and fixed some bugs. 2004-11-11 07:09:32 +00:00
AttributeMap.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
AttributeMap.h Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence. 2004-10-07 19:23:35 +00:00
CConsole.cpp Combat code, some scripting, broken network, and fixed some bugs. 2004-11-11 07:09:32 +00:00
CConsole.h w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
CLogger.cpp potential vsnprintf buffer overflow 2004-09-21 14:35:30 +00:00
CLogger.h Combat code, some scripting, broken network, and fixed some bugs. 2004-11-11 07:09:32 +00:00
ConfigDB.cpp Added some support for user profiles 2004-10-23 14:39:28 +00:00
ConfigDB.h Added some support for user profiles 2004-10-23 14:39:28 +00:00
CStr.cpp CStr alterations 2004-10-31 20:29:09 +00:00
CStr.h remove redundant size_t >= 0 check to satisfy ICC 2004-11-18 20:52:27 +00:00
CVFSFile.cpp Adjusted error handling minorly 2004-08-27 21:14:23 +00:00
CVFSFile.h less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr 2004-10-06 14:12:10 +00:00
Encryption.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Encryption.h Linux/GCC compat, a few newlines at end of file, minor changes 2004-06-02 15:31:55 +00:00
Error.h stripped some headers from deprecated prometheus.h => huge rearrange 2004-06-03 01:43:33 +00:00
Errors.cpp Made missing textures non-fatal 2004-08-26 10:31:34 +00:00
Errors.h Made ThrowError(code) visible 2004-08-27 17:43:04 +00:00
FilePacker.cpp newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
FilePacker.h Linux/GCC compat, a few newlines at end of file, minor changes 2004-06-02 15:31:55 +00:00
FileUnpacker.cpp vector<char> magic changed into a nicer std::string constructor (heap corruption induced paranoia =] ) 2004-09-21 14:33:13 +00:00
FileUnpacker.h now stores its data in buffer, rather than copying to std::vector 2004-09-19 18:51:19 +00:00
Font.cpp Added some support for user profiles 2004-10-23 14:39:28 +00:00
Font.h Added GetHeight() 2004-10-14 10:10:43 +00:00
Game.cpp Proper Player Handling 2004-11-07 21:59:52 +00:00
Game.h Proper Player Handling 2004-11-07 21:59:52 +00:00
GameRecord.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
GameRecord.h - A lot of small network fixes 2004-09-21 14:40:43 +00:00
Hotkey.cpp Combat code, some scripting, broken network, and fixed some bugs. 2004-11-11 07:09:32 +00:00
Hotkey.h Combat code, some scripting, broken network, and fixed some bugs. 2004-11-11 07:09:32 +00:00
i18n.cpp Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using 2004-09-05 11:28:59 +00:00
i18n.h Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using 2004-09-05 11:28:59 +00:00
Interact.cpp Minor changes to sound-script interface. 2004-11-15 22:30:01 +00:00
Interact.h Combat code, some scripting, broken network, and fixed some bugs. 2004-11-11 07:09:32 +00:00
KeyName.cpp Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
LogFile.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
LogFile.h stomped on numerous warnings 2004-06-21 16:29:47 +00:00
NPFont.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
NPFont.h gcc warning fixes 2004-07-11 12:49:44 +00:00
NPFontManager.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
NPFontManager.h Added PASAP entity systems 2004-05-21 23:46:16 +00:00
Overlay.cpp Fixed typo in complex mathematical equation (center = "top+bottom/2.f") 2004-09-04 18:30:12 +00:00
Overlay.h Updated everything that's related to screen position to use floats 2004-09-03 05:48:47 +00:00
OverlayText.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
OverlayText.h Fixed #includes. 2004-05-29 20:50:23 +00:00
Parser.cpp Parser bug-fix 2004-11-14 18:56:13 +00:00
Parser.h Parser bug-fix 2004-11-14 18:56:13 +00:00
Player.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
Player.h w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
Prometheus.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Prometheus.h newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
Singleton.h IsInitialised() on singletons, for when you need to know whether certain things (e.g. the config database) exist yet 2004-08-15 20:47:25 +00:00
Sound.h stripped some headers from deprecated prometheus.h => huge rearrange 2004-06-03 01:43:33 +00:00
StringConvert.cpp Combat code, some scripting, broken network, and fixed some bugs. 2004-11-11 07:09:32 +00:00
StringConvert.h Made JSString->wstring conversion slightly easier 2004-09-06 11:28:04 +00:00
ThreadUtil.h Linux/GCC Compat 2004-07-27 00:26:51 +00:00
UniDoubler.h Replaced all CStr16 with CStrW, because its name was too confusing 2004-09-03 14:08:12 +00:00
utf16string.h Provide utf16_t and utf16stringstream under MSVC 2004-07-12 15:24:16 +00:00
Vector2D.h Minor changes to sound-script interface. 2004-11-15 22:30:01 +00:00
VFSUtil.cpp Linux/GCC Compat(tm) 2004-11-07 21:30:47 +00:00
VFSUtil.h Linux/GCC Compat(tm) 2004-11-07 21:30:47 +00:00
World.cpp Combat code, some scripting, broken network, and fixed some bugs. 2004-11-11 07:09:32 +00:00
World.h Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions. 2004-08-05 13:07:51 +00:00
XercesErrorHandler.cpp A few log categories 2004-08-15 20:57:31 +00:00
XercesErrorHandler.h XMB 2004-07-08 15:22:09 +00:00
Xeromyces.cpp Avoided minor for-scoping complaints 2004-09-22 11:51:43 +00:00
Xeromyces.h change CVFSFile header path 2004-07-31 11:38:13 +00:00
XeroXMB.cpp Combat code, some scripting, broken network, and fixed some bugs. 2004-11-11 07:09:32 +00:00
XeroXMB.h Combat code, some scripting, broken network, and fixed some bugs. 2004-11-11 07:09:32 +00:00
XML.h less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr 2004-10-06 14:12:10 +00:00
XMLUtils.cpp commented out EntityResolver LOG statement (less spew) 2004-11-16 18:22:54 +00:00