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0ad/build/workspaces/required-libraries-mac.txt
Matei 08d3ff2952 Updates for OS X and gcc 4.0 compatibility.
- Fixed some invalid member function references in wxJS code that gcc
4.0 didn't like.
- Some conversion changes.
- Don't try to construct wxSound from memory in OS X (it's not
available).
- Added dependency on zlib in AtlasUI (something there uses _compress).
- Added Mac code for finding current executable's path.
- Added dummy code for getting display size that does not use X.
- Fixed dir_get_changed_file stub to return ERR::AGAIN (end of files)
instead of INFO::OK.

This was SVN commit r5312.
2007-09-02 16:50:20 +00:00

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You can install all of 0AD's dependencies using MacPorts, available from
http://www.macports.org.
After installing MacPorts, use it to install the following packages:
- boost
- libsdl
- spidermonkey
- xercesc
- wxWidgets
- ffmpeg
This can be done with the command: sudo port install <package>
These packages bring in other dependencies, such as XFree86, libogg and zlib.
You also need to install DevIL manually. It depends on some libraries downloaded
through MacPorts above, so get those first. Next, obtain DevIL 1.6.8 RC2 from
http://openil.sourceforge.net/download.php. Then extract the archive, and run
./configure, make, and sudo make install.
WARNING: The current Mac build does not seem to work in full-screen mode.
Please set windowed=true in binaries/data/config/system.cfg, and set the xres
and yres parameters to a suitable window size.