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0ad/build/workspaces
Yves e9e05f4efc Second (main) commit for the SpiderMonkey upgrade.
This commit contains all the required changes to our source files and
build scripts (hopefully).
A next commit will remove the old stuff of SpiderMonkey 1.8.5.

Spcial thanks to:
 - H4writer who helped a lot mainly with the performance issues we
had/have, but also with other problems or questions.
 - Leper for the review.
 - Historic_bruno for implementing the build scripts on Mac OS X and
testing on the Mac.
 - The people from the #jsapi channel and from
mozilla.dev.tech.js-engine who answered a lot of questions and helped
solving problems.
 - All the other people who helped

Refs #1886
Fixes #2442
Fixes #2416

This was SVN commit r14877.
2014-03-28 20:26:32 +00:00
..
build-osx-bundle.sh Write mod data correctly. Fixes #1940. 2013-06-11 20:50:09 +00:00
clean-workspaces.sh Adds missing native eol-style property 2013-02-04 00:42:53 +00:00
Cross-compiling a 32-bit Leopard bundle.txt NOTE: Requires update-workspaces! 2013-02-03 23:49:29 +00:00
update-workspaces.bat Changes update-workspaces.bat to not generate a vc2013 workspace by default, since the game won't successfully build yet, refs #2271 2013-11-17 23:11:56 +00:00
update-workspaces.sh Second (main) commit for the SpiderMonkey upgrade. 2014-03-28 20:26:32 +00:00