wraitii
369c2e8801
GUIObjectBase is made a IGUIObject* to avoid including those headers un-necessarily. Subsequent diffs ought to clean up the various of pointers for that with a similar type with reference semantics. Also: - Add standard C and C++ headers (mostly cstring for memcpy, string and vector) where needed. - Swap out some includes for forward declarations - Clean up un-necessary boost includes in precompiled and other headers. - Clean up precompiled headers, including fewer things. - Move ACPI to the windows-specific folder as it's included there only and mostly specific to that platform. Thanks Stan for the testing. Differential Revision: https://code.wildfiregames.com/D3129 This was SVN commit r24352. |
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tests | ||
NativeWrapperDecls.h | ||
NativeWrapperDefns.h | ||
ScriptContext.cpp | ||
ScriptContext.h | ||
ScriptConversions.cpp | ||
ScriptConversions.h | ||
ScriptEngine.h | ||
ScriptExceptions.cpp | ||
ScriptExceptions.h | ||
ScriptExtraHeaders.h | ||
ScriptForward.h | ||
ScriptInterface.cpp | ||
ScriptInterface.h | ||
ScriptStats.cpp | ||
ScriptStats.h | ||
ScriptTypes.h |