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forked from 0ad/0ad
0ad/source/simulation2/scripting/ScriptComponent.h
Yves c02a7e1a7b SpiderMonkey 31 upgrade
This upgrade also introduces exact stack rooting (see to the wiki:
JSRootingGuide) and fixes problems with moving GC. This allows us to
enable generational garbage collection (GGC).
Measurements a few months ago have shown a performance improvement of a
non-visual replay of around 13.5%. This probably varies quite a bit, but
it should be somewhere between 5-20%. Memory usage has also been
improved. Check the forum thread for details.

Thanks to everyone from the team who helped with this directly or
indirectly (review, finding and fixing issues, the required C++11
upgrade, the new autobuilder etc.)! Also thanks to the SpiderMonkey
developers who helped on the #jsapi channel or elsewhere!

Fixes #2462, #2415, #2428, #2684, #1374
Refs #2973, #2669

This was SVN commit r16214.
2015-01-24 14:46:52 +00:00

94 lines
3.3 KiB
C++

/* Copyright (C) 2014 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_SCRIPTCOMPONENT
#define INCLUDED_SCRIPTCOMPONENT
#include "simulation2/system/Component.h"
#include "ps/CLogger.h"
#include <boost/preprocessor/repetition/enum_params.hpp>
#include <boost/preprocessor/repetition/enum_trailing_params.hpp>
#include <boost/preprocessor/repetition/enum_trailing_binary_params.hpp>
class CSimContext;
class CParamNode;
class ISerializer;
class IDeserializer;
class CComponentTypeScript
{
public:
CComponentTypeScript(ScriptInterface& scriptInterface, JS::HandleValue instance);
JS::Value GetInstance() const { return m_Instance.get(); }
void Init(const CParamNode& paramNode, entity_id_t ent);
void Deinit();
void HandleMessage(const CMessage& msg, bool global);
void Serialize(ISerializer& serialize);
void Deserialize(const CParamNode& paramNode, IDeserializer& deserialize, entity_id_t ent);
// Use Boost.PP to define:
// template<typename R> R Call(const char* funcname);
// template<typename R, typename T0> R Call(const char* funcname, const T0& a0);
// ...
// void CallVoid(const char* funcname);
// template<typename T0> void CallVoid(const char* funcname, const T0& a0);
// ...
// CallRef is mainly used for returning script values with correct stack rooting.
#define OVERLOADS(z, i, data) \
template<typename R BOOST_PP_ENUM_TRAILING_PARAMS(i, typename T)> \
R Call(const char* funcname BOOST_PP_ENUM_TRAILING_BINARY_PARAMS(i, const T, &a)) \
{ \
R ret; \
if (m_ScriptInterface.CallFunction(m_Instance, funcname BOOST_PP_ENUM_TRAILING_PARAMS(i, a), ret)) \
return ret; \
LOGERROR("Error calling component script function %s", funcname); \
return R(); \
} \
template<typename R BOOST_PP_ENUM_TRAILING_PARAMS(i, typename T)> \
void CallRef(const char* funcname BOOST_PP_ENUM_TRAILING_BINARY_PARAMS(i, const T, &a), R ret) \
{ \
if (!m_ScriptInterface.CallFunction(m_Instance, funcname BOOST_PP_ENUM_TRAILING_PARAMS(i, a), ret)) \
LOGERROR("Error calling component script function %s", funcname); \
} \
BOOST_PP_IF(i, template<, ) BOOST_PP_ENUM_PARAMS(i, typename T) BOOST_PP_IF(i, >, ) \
void CallVoid(const char* funcname BOOST_PP_ENUM_TRAILING_BINARY_PARAMS(i, const T, &a)) \
{ \
if (m_ScriptInterface.CallFunctionVoid(m_Instance, funcname BOOST_PP_ENUM_TRAILING_PARAMS(i, a))) \
return; \
LOGERROR("Error calling component script function %s", funcname); \
}
BOOST_PP_REPEAT(SCRIPT_INTERFACE_MAX_ARGS, OVERLOADS, ~)
#undef OVERLOADS
private:
ScriptInterface& m_ScriptInterface;
JS::PersistentRootedValue m_Instance;
bool m_HasCustomSerialize;
bool m_HasCustomDeserialize;
bool m_HasNullSerialize;
NONCOPYABLE(CComponentTypeScript);
};
#endif // INCLUDED_SCRIPTCOMPONENT