1
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forked from 0ad/0ad
0ad/source/scripting
2004-09-21 16:10:46 +00:00
..
ScriptCustomTypes.cpp Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc. 2004-07-24 14:04:40 +00:00
ScriptCustomTypes.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
ScriptGlue.cpp startGame() shouldn't crash and burn if the game's already been started 2004-09-21 16:10:46 +00:00
ScriptGlue.h Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using 2004-09-05 11:28:59 +00:00
ScriptingHost.cpp Added g_ScriptingHost.[GS]etObjectProperty_Double, as a randomly useful function 2004-09-03 14:10:48 +00:00
ScriptingHost.h Corrected JS_AddRoot usage (it wants a JSObject**/JSString**/jsval*/etc) 2004-09-04 14:43:23 +00:00