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forked from 0ad/0ad
0ad/source/graphics/scripting
Ykkrosh ec69bccb2c # Tidied up some code.
- Made some classes not be singletons, since there's no reason why they
should be.
 - Made them non-global too (because globals have unclear lifetimes, and
make it harder to test things, etc). They're now owned by CGameView and
CWorld, and mostly accessed via g_Game or arguments (vaguely trying to
avoid the graphics code calling into the game code).
 - Moved CGameView implementation into pimpl, so the header file isn't
so heavy.
 - Changed a few pointers into references, to indicate that they're
never NULL.

This was SVN commit r4756.
2007-01-08 01:56:46 +00:00
..
JSInterface_Camera.cpp # Tidied up some code. 2007-01-08 01:56:46 +00:00
JSInterface_Camera.h Tried compiling with ICC9 on Linux, which raised various issues: 2006-12-16 01:01:15 +00:00
JSInterface_LightEnv.cpp Tried compiling with ICC9 on Linux, which raised various issues: 2006-12-16 01:01:15 +00:00
JSInterface_LightEnv.h Tried compiling with ICC9 on Linux, which raised various issues: 2006-12-16 01:01:15 +00:00