..
tests
Unify duplicate u8* to hex string functions in a new Hexify function variant, similar to bb1f86f515
, used by Tests, CacheLoader, Terms and Conditions, Lobby and mod.io.
2018-08-08 12:59:05 +00:00
BoundingBoxAligned.cpp
Actually remove trailing whitespace for non-header files as well.
2016-11-23 13:02:58 +00:00
BoundingBoxAligned.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
BoundingBoxOriented.cpp
Fixed AABB to OBB transformation resulting in NaN basis vectors when the AABB size in one or more dimensions is zero. Fixes #1121 .
2012-05-31 23:17:15 +00:00
BoundingBoxOriented.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
BoundingSphere.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Brush.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
Brush.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Ease.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Fixed.cpp
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
Fixed.h
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
FixedVector2D.h
Add support for const methods in components and make those that can be const const.
2017-01-20 02:25:19 +00:00
FixedVector3D.h
Optimise fixed multiplies on MSVC x86
2013-09-20 20:17:54 +00:00
MathUtil.h
Graphics optimisations and features from eihrul.
2011-07-12 23:48:05 +00:00
Matrix3D.cpp
Adds a perspective matrix, refracts a matrix projection setup to prepare for an isometric view.
2017-10-29 23:41:59 +00:00
Matrix3D.h
Adds a perspective matrix, refracts a matrix projection setup to prepare for an isometric view.
2017-10-29 23:41:59 +00:00
MD5.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
MD5.h
Force some byte-order functions to be inline.
2010-05-25 18:47:11 +00:00
Noise.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
Noise.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
NUSpline.cpp
Insert cinematic path nodes after the currently selected node instead of before (so paths are not created in the opposite of the expected order).
2017-07-01 15:49:59 +00:00
NUSpline.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Plane.cpp
Actually remove trailing whitespace for non-header files as well.
2016-11-23 13:02:58 +00:00
Plane.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Quaternion.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
Quaternion.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Random.h
Fix build with old GCC
2011-08-04 21:36:57 +00:00
Sqrt.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Sqrt.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Vector2D.h
Pretty unit selection overlay rings. Fixes #824 .
2012-04-22 04:04:02 +00:00
Vector3D.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
Vector3D.h
Optimise silhouette rendering.
2014-07-03 01:00:25 +00:00
Vector4D.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00