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Ykkrosh edd8ef2bf2 Fix units in formation blocking construction and not moving out of the way (see #779).
Make non-movement-blocking buildings (e.g. farms) not require units to
move out of the way.

This was SVN commit r9510.
2011-05-13 20:32:41 +00:00
..
components Fix units in formation blocking construction and not moving out of the way (see #779). 2011-05-13 20:32:41 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers Handle triple-click selections a bit more efficiently 2011-05-06 22:22:56 +00:00
scripting split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
serialization cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
system split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
tests fix self-test and map load on Windows (avoid mixing dir separators). 2011-05-06 18:45:30 +00:00
MessageTypes.h Load entity templates for the AI via the progressive loader. 2011-03-05 01:56:59 +00:00
Simulation2.cpp Balances random map resources. 2011-05-04 21:24:25 +00:00
Simulation2.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
TypeList.h Adjusts unit selection behavior to account for ranks. Triple-click now selects units regardless of their rank. 2011-05-05 01:27:49 +00:00