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forked from 0ad/0ad
0ad/source/simulation2
historic_bruno f618605477 Changes default random map sizes.
Tweaks random map resources.
Adds support for circular maps to rmgen library.
Various fixes in map generator.
On Miletus map, change player 2 civ, as Romans are not fully implemented
(fixes #758)

This was SVN commit r9104.
2011-03-23 08:12:04 +00:00
..
components Use path types and conversions more consistently. 2011-03-21 22:59:00 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers # towards locale-independent pathnames on Linux 2011-03-21 17:53:13 +00:00
scripting Changes default random map sizes. 2011-03-23 08:12:04 +00:00
serialization Fix #739 (test failures). 2011-02-24 00:32:38 +00:00
system Use path types and conversions more consistently. 2011-03-21 22:59:00 +00:00
tests path improvements/fixes: 2011-03-21 19:54:08 +00:00
MessageTypes.h Load entity templates for the AI via the progressive loader. 2011-03-05 01:56:59 +00:00
Simulation2.cpp path improvements/fixes: 2011-03-21 19:54:08 +00:00
Simulation2.h Improve performance of full state hash computation, by skipping script components that are known to have no data. 2011-03-05 22:30:32 +00:00
TypeList.h Load entity templates for the AI via the progressive loader. 2011-03-05 01:56:59 +00:00