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forked from 0ad/0ad
0ad/source
2013-12-14 16:58:21 +00:00
..
collada Fix VS2013 build errors, warnings 2013-11-03 12:46:07 +00:00
graphics Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
gui In #2241 I'm going to change the GUI to have one ScriptInterface for each GUI page because that will be required for the Spidermonkey upgrade (#1886). 2013-11-16 18:38:40 +00:00
lib Improves debugging output to help troubleshoot some WSDL bugs, refs #2146, #1733 2013-12-10 18:54:18 +00:00
lobby Seperate differently licenced portions of sha.cpp/h into pkcs5_pdkdf2.cpp/h and remove some extra std includes in sha.cpp. Refs #2308 2013-12-14 16:58:21 +00:00
maths Fix VS2013 build errors, warnings 2013-11-03 12:46:07 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Make sure we properly free some UPnP-related variables. 2013-12-14 03:21:21 +00:00
pch Fixes --without-lobby for MSVC and clang, refs #2249. 2013-11-09 02:57:10 +00:00
ps Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
renderer Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
scripting Remove the old and no longer used archive builder that rebuilt the archive while the game is running. 2013-11-07 21:06:18 +00:00
scriptinterface Removes unused var from JS debugger, from patch by Markus. Fixes #1852 2013-11-17 23:41:19 +00:00
simulation2 Fix errors when loading a saved game with Aegis by making sure the AI re-inits properly. Still no real saved game support. 2013-12-11 17:10:14 +00:00
soundmanager Remove useless error messages. 2013-10-20 01:47:16 +00:00
third_party Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
tools Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
contributors.txt Ticket #2127 - Performance and style improvements in scriptinterface. 2013-09-16 19:10:06 +00:00
main.cpp Remove the old and no longer used archive builder that rebuilt the archive while the game is running. 2013-11-07 21:06:18 +00:00
test_setup.cpp Adds UTF-8 support for JavaScript files. 2012-05-04 21:48:46 +00:00